well with so many challengers it’s hard to stay on the first page for very long before disappearing. this is the first time i noticed your entry. nobody’s replied to my thread either, but i’m not particularly bothered by it.
now for critique. I think many of the edges are too sharp. The door, cabinet, window frame and the corner of the room, specifically. Perhaps if you chamfered the edges. Also, where’s the frame for the door?? And if there’s a bump map on the wood texture i think you should increase its value.
The skin material is a little lacking. I personally think it’s too saturated for that lighting, and that it needs a bump map. I can’t really be more specific since I don’t know what program you’re using. If you use MAX I could suggest some setting for a skin material.
Regarding the hair, I think her hairline is rather high, it’s a bit poofy on the right side of the reflection, and it’s too dark in the reflection.
Last thing – her pose. It’s a bit stiff. I think a contrapasto pose would be better.
Ok, very last thing, I think the way you modelled her arms (especially the separation between the upper & lower arm) gives away your lack of knowledge of anatomy. Some helpful links :
http://www.exrx.net/Lists/Directory.html
http://www.rad.washington.edu/atlas/