Machineflesh 3D Challenge Entry: Anders Kjellberg


#101

Love all your details, great work so far!!:thumbsup:


#102

Hejsan Magnus, kul att se dig här!

Update: (Many updates tonight…) I’ve added gripping teeth for it – what do you think?

/Anders


#103

Perfect retractor, very complex and mean looking! :thumbsup:


#104

A M A Z I N G … for now that’s all…


#105

That really is pretty cool Anders. I can see that you have a vision here.


#106

Ohhh yes, like the gripping teeth. Actually the whole design is very well thought out.
:thumbsup:


#107

Thanks people! I actually spend some time thinking about the design on this one :slight_smile:

Update: The retractors has become pliers! And they are in place so now it’s time for the pinky. I think I will try Peter’s idea about a drill to start with.

/Anders


#108

Drill sounds good, or maybe a mini torch? Good for cauterizing wounds, searing the flesh of torturees and of course lighting cigars! Plus a pilot flame might look cool?


#109

:eek: really cool…
jdd


#110

I like the shadow of the hand

Looks like a cover from a Splatter movie from the eighties.:smiley:

Btw great concept and modeling!


#111

Howdy folks!

Well, I started modeling a drill but I kept running into annoying snags, most of them due to the fact that most drillbits are too long and stiff to do much with. I then started doodling with soapy’s suggestion about a mini torch of some sorts and the doodling turned into a serious project. I’m attaching the result below.

It’s a mini torch he can rotate in almost any direction and also bend if needed. The two tubes will probably be connected to his arm somehow. I have an idea about these two tubes plus the green one from the syringe being plugged into outlets on his lower arm, which would of course indicate that he has tubes with some very hazardous fluids runing around inside his body :slight_smile: I will figure out where the wires controling the movements should go tomorrow.

Let me know what you think!

/Anders


#112

Brilliant idea! er ah, well modeling. :wink:


#113

Perfect…a wonderful additional tool. Keep em coming!


#114

It’s really shaping up to become the swiss army knife from hell.

In fact, this will from now on be known as the swedish army knife.

Aye.


#115

@soapy: Yep, brilliant idea. :thumbsup:

@Peter C: Thanks, I hope this instrument can work with the others and that it doesn’t look too much out of place!

@JamesMK: The Swedish army knife? Sure, why not – maybe I can sell the idea to Bofors or something. :slight_smile:

Update:
All the instruments are now in place. I’ve replaced to lower part of the pliers with the same base as the torch since I figured that to be an instrument where movement in all directions would come in handy as well. (“Come in handy” – you get it? come in handy! ahahaha! oh boy, I really should be going to bed…) I’ve also removed the wires from the pliers, there wasn’t room for them with the new base.

/Anders


#116

Lookin pretty wicked, Anders.


#117

hey, i see a lot of detail on your work and a very creative concept, think youre doing a nice work, i specially love the flame thrower , looks amazing, great job, keep that way man, ill follow this , i just cant miss your progress :thumbsup:


#118

Cartesius… all i can say i wow man …your enrty is lookin sweet.sweet eye candy…mmmm :slight_smile: and you’re models look really clean…and the edges of some of the tool have some really nice highlights… love ya work man… keep it up .cant wait to see more…


#119

Very Handy (duh)
Serously useful hand, Cartesius; just love the liitle torch - it’s nice to see that it’s able to angle itself well into all nooks and crannies, also. Very useful device.
Might be good to see a ‘spares’ toolkit somewhere - perhaps an elevating drawer in the side of his hand, or the like? Just a thought… :shrug: Maybe some ‘burns’, where the hand has inadvertently scorched itself in the past also :smiley:

Nice one :slight_smile:

Atwooki


#120

@3D_Explorer: Thank you!

@rattlesnake: Thanks, glad you like it!

@ParadiseFlyBird: Thanks! Almost every edge on every instrument has a bevel to catch the highlights. It adds to the polygoncount but also adds that extra touch of realism (although I’m not striving for photorealism with this one).

@Atwooki: Thank you! Yes, the little torch needs to able to bend in pretty hard angles sometimes.

I’ve been thinking of something along the line of a spare toolikt myself, actually. Or rather a spare instrumentkit. I have an idea about a tray somewhere in the scene with some variations of say the scalpel on it, together with a drill, a different saw and so on. The tray should resemble the trays you can see at a dentist, for example. It just an idea so far, though, but it could reinforce the notion of every instrument being removeable as needed.

Texturing wise I have some special plans for the torch. The general state of the instruments he’s using should be pretty worn and torn. Fully functional but the stuff the private clinics would trash immediately. The torch generates a lot of intense heat but it isn’t isolating it very well anymore, and as a result the whole instrument is very black and burned. This has of course affected the finger as well, so I’m planning on giving the skin area around the pinky some discoloration due to the heat (blisters, irritated skin and so on). Maybe a burn mark on his wrist as well. :slight_smile:

Cheers!

/Anders