Great details! Keep up the good work!
Machineflesh 3D Challenge Entry: Anders Kjellberg
Thanks Borro!
Update: The syringe is in place. I had to shorten the main tube a bit for it to fit properly. The tube will probably be connected to his arm somehow. Right now I’m reworking the saw. I just can’t get it right. My first attempt, the one I posted earlier didn’t work (the blade has to be in a 90 degree angle to the shaft, otherwise he would risk thrashing the rest of the instruments) but whatever I can think of just ends up looking like a pizza slicer… Oh well, I’ll have another go at it tomorrow!
/Anders

This is great man!
the idea is good, and the modelling has begun complex and clean.
keep it on 
i must say, i dont liked the idea at the first time. but the clean and solid modelling catched me …
good work on this one.
nice design, very clean. I love the amount of detail.
I’m curious about the other attributes now 
keep it up!
ROCK&ROLL… BLAST …
this is
+ :bounce: +:bowdown:
amazing work on your hand Cartesius… keep it more than up !
jdd
Still terrifyingly clean stuff! But then again, in a sterile surgical setting, nothing else is acceptable.
The connection between the knuckle and the first segment of the finger-finger (he he) looks a bit weak, aside from that everything seems perfect for the purpose and very versatile.
Where can I buy a kit like that? Would be great to have for my weekend torture sessions!
Thanks people, glad you like it so far! 
@JamesMK: You might be right about the clamps, they might be to weak. On the other hand I don’t want any huge metalstitches or -pins. I might rework them though. And you get these instruments from a Pains’R’Us store. 
Update: I remodeled the saw and put it in place. The pinky will have forceps of some sort and the thumb is still open for suggestions.
Cheers!
/Anders

Hmm… seems Pains’R’us don’t have any store here in Kalmar, might have to take a trip to Ume’ later on then 
The thumb -> how about a retractor? It’s a strong finger too, so it would be fairly logical to have that kind of tool there.
:wip:
Looks like your comming along well:) I really like your ideas so far anyway, and the saw… well, I can see what you mean by “looking like a pizza slicer” … you cuold try and change the blade a bit … maybe a different type of “tooth” on the the blade might work here. Well there ye go, I’ve commented and I get to be updated as well. GREAT!:bounce:
@JamesMK: A retractor is a good idea, but I have some trouble working out the functions. A retractor typically has two shafts and somehow these two needs to merge into one at the base of the finger. I’m sketching on a possible solution and will post an experiment as soon as I can.
@polybuilder: Changing the blade-type might be a solution, and I’m attaching a quickie I did at work today. Better?
/Anders

Hi Anders…
your last blade, well is good, but if I look it , it remind me a cloud… something more agressive ?
Well don’t know what will be the final result, because I think this blade will be really small on the final render…
just a comment at first glance…
jdd
Originally posted by jddog
[B]Hi Anders…
your last blade, well is good, but if I look it , it remind me a cloud… something more agressive ?Well don’t know what will be the final result, because I think this blade will be really small on the final render…
just a comment at first glance…
jdd [/B]
Good point, maybe it isn’t aggressive enough. The colour is just there to show the shape, but the blade will indeed be rather small in the final render (yet visible enough to be recognizable). What if I put smaller teeth between the larger ones? I will post an example later tonight.
/Anders
Looking nice Anders. Now the issue of your instruments being to far out on the fingers has vanished. The placement of them look nice now.
That new blade is way more interesting than your first one I must say. Otherwise I just have to chime in with the others, very clean and nice modelling. Way to go.
What if I put smaller teeth between the larger ones?
probably better… just all depending on the final dimension, well don’t trash this one, just in case ;).
jdd
nice … very nice … i like the second blade more
just close the gap between the tooths… (or teeth !?)
You could also consider a saggital sternum saw - I guess they make a back-and-forth movement rather than rotational… they look pretty cool, like this::…

@jddog: I won’t trash it since stuff like this can come in handy when you least know it 
@painkiller: Thanks, I’ll test it withouth the gaps! Tooth? Teeth? Let’s call them Pain Inflictors!)
@JamesMK: That was actually my original intention, to model a classic reciprocal bone saw. I had to drop the idea though, when I realized that thses types of saws usually demand a pretty sturdy casing (see image). On the other hand, the scene takes place in the future so they may have evolved? I’ll see what I can do, thanks!

I thought you said you couldn’t model hands
seem to have missed that you were entered in here Anders, you are at any rate bookmarked now, nice progress ![]()
