Machineflesh 3D Challenge Entry: Anders Kjellberg


#241

Originally posted by JamesMK
In fact - you could try to make a more visible edge on the skin some way

Thank you, James! Could you elaborate a bit about what you mean with a more visible edge? Sounds interesting. :slight_smile: The UV’s are locked, yes, but minor tweaks are usually pretty simple to do.

/Anders


#242

ouch , those look bad , some of the earlier pics
made the hand look a bit too dead to me , dunno
if that was your intention


#243

Originally posted by Cartesius
Could you elaborate a bit about what you mean with a more visible edge? Sounds interesting. :slight_smile:

Hmm… I’ll try my best::

Considering that the skin has a certain thickness… and on a sharp cut like that, where the tools are attached, I would expect the skin to sort of come off the subdermal layers a bit… like a bit flaky somehow, yet not dry, perhaps the edge in some areas will cover a portion of the ā€œattacher ringā€, sort of hanging loose… uh… I’m not sure if that made anything more clear tho :slight_smile:


#244

@Squibbit: My intention is that in the end the hand should look more alive. I hope it will look like that once I get the rest of the body in place.

@JamesMK: OK… I think I get it, but it might require some heavy gemometric cutting. Maybe I can fix it by using simple polygons with some clever alpha mapping? I’ll see what I can do!

/Anders


#245

hey, i was a littl busy and didnt visit, but this is great, i hope i can reach that level on my textures, you just rock all details are very well done, hope u can match the deadline, cos this is an awesome entry! good luck!:wip: :buttrock:


#246

Tell me about it, there are so many good threads to follow, your own entry to work on and that annoying Real Life ā„¢ that you can’t keep up with it all. Believe me, I know all about it. :slight_smile:

Yes, I do hope I can finish it in time. I need to start working on the head as soon as possible because that’s gonna need some serious input from you guys and I want to make it as good as I can!

/Anders


#247

Originally posted by Cartesius
Maybe I can fix it by using simple polygons with some clever alpha mapping?

Like I usually say: the day you can’t fix something with some clever alpha mapping will be a sad day indeed for mankind :beer:


#248

I just entered this contest and have browesd through the other entries(no not all) and wow there are some great work being created here. I think your Idea is really cool and your model and texture are top!. Great work indeed keep it up.

Take a look at my work too if you want :rolleyes:
not too much work done though (keeping a more simple aproach because I don’t have that much time to spend
)
My Entry


#249

DShadow, eh? Ah, another swede enters the stage… have to check that out for sure… don’t tell the others about the plan about world domination whatever you do…


#250

Originally posted by JamesMK
don’t tell the others about the plan about world domination whatever you do…

I could believe it :rolleyes:


#251

The Swedes WILL rule the world of 3D! Now if we only could get Stahlberg to gather the masses… :stuck_out_tongue:

DShadow: Will check out your entry as soon as possible!

/Anders


#252

the ā€œBORGā€ are calling u to service !!!
(the BORG from star track … just to be sure every one got it
:wink: )

any way … great job … can’t wait to the rest of the body !

:thumbsup:


#253

Ok you Swedes can rule 3d, us Canadians will hang on to hockey…

Great work anders, I really like those screw heads. I need a lesson in modeling hard things from you.


#254

hey soapy …
just take it easy on the meshsmoot … (or what ever u use…)
:wink:


#255

Update:

The hand is finished! Well, at least for now. :wink: Will probably add some more details along the way but I consider it some 95% done. Bump, spec and diffusion will come later in the process.

/Anders


#256

Ah yeah… well, a bit early for congratulations :smiley: but I’d like to say something similar at least to celebrate the finished hand texture - any further adjustments are better left for post processing… So, onwards to the head then is it?

Good job so far (you knew that of course, but I’ll just keep repeating myself until… uh… something) :beer:


#257

Thank you, James! Yes, the head is next and I will also start texturing the instruments. I figured I should try multi-tasking for once – you know, work with several projects simultaneously. God knows how that will end… :beer:

Well, I’m off to bed!

Cheers!

/Anders


#258

Waouw…

…a work as splendid as interesting, I’m literally deafened by the quality and the precision of the details, which seem all to have been thinking.

The presentation of each stage is very pleasant for the eyes and gives really desire for seeing the continuation quickly then.

Cheer :smiley:


#259

Lemog, thank you!

(This is the same image as above but this time submitted as a milestone.)

/Anders


#260

Thank you Anders!

your setup with finger parts…hmmm you may create like this for keyboard artists:buttrock: pretty good!
see ya