Machineflesh 3D Challenge Entry: Adrian Lozano


#81

Hello guys , i decided to make some changes to the orientation of the tires and put in front the little one to add more balance to Archivald. i tweaked the arms and added the eyes .

Now archivald is connected to the main tires and will have more control in the front tire.

Any commets and crits are welcome

thanks!!!1:beer:


#82

wow, those are really nice details on the mechs!!.. this is getting really cool! the connections to the legs looks fine, u can add some wires there to make them more complex, but everythin is looking well, good work ADR


#83

thanks rattlesnake for your kind words, in fact need to work in the night adding more details and yes ,put some wires between the main tires and connecting to the front tire.

:thumbsup:


#84

Thats very cool, Like your work very much! My only critic is to refine the anatomy on the hands and shoulders a light bit, the mechanics look very good, very clean and nice modeling!
Keep on rockin’ can’t wait to see more updates!:beer: :buttrock: :wip:


#85

thanks the1st_angel for your comments and crits . yeah ill do that , have some little problems with the shoulder area that need special care . :beer:

And thanks for following my thread

:buttrock:


#86

Little update. adding details to the tires and the machine


#87

Hey adr, nice details.
I agree with 1st angel, the mec parts are amazing, but the hands need’s more work :thumbsup:


#88

ADR…Ok…Always better,always a notch up from every update to the next…The machine parts are smooth,not too overdone,for something like this,they are just right…Nice details and good design…Smooth work…:thumbsup:

              I could suggest that you "Elongate" the upper torso.......Just a bit in the "Y"........It will open up the compact look you have now...............Not anything drastic,just a touch...........


           A touch more smoothnes too where the shoulder seperates from the upper arms............The biceps are much rounder now,It seems you have really gone over them well..........But you should still decrease the height in the "Y" on the biceps (Upper arms).......just a touch...............And round out the forearms still a little................Also give more definition to the hands,more division.........................

           This all sounds like alot,but actually you are close.These are "Nitpicks",with a little time in adjustments you will have arrived.................The idea and style are wonderful,it's fun and interesting,I think with just a little more time tweaking a few small details this will be well worth your time.Keep hammering away like the rest of us ADR,it's getting close to what I know you are looking for................................:wip:


                                    :thumbsup: :beer:

#89

Cool progress man!
I like the mech parts but I have to agree about the problems that you have on the upper body espesially on the hands that looks to boxy (to me)!

Keep us updated mate!
:thumbsup:


#90

JR.BRAZ thanks for your words man , i will work in the hands to make it better.

Virtuoso Thanks for all the support Michael i will make that changes that you suggest and then start with the textures. Archivald is almost done and want to take a brake with modelling and texture him, then i will start with Fitzgerald and his bike and then Tobias with his stilts.

Mikepol Thanks Mike to visit my thread and give some comments to improve my model , i will fix the problem with the arms and the hands today .

Wait for some updates in the night.

I apreciated so much your comments

Lets back to work :wip: :wip: :wip:


#91

This machine is almost done,


#92

One more angle


#93

I started to texturing the model, ill use bright colors to get a good composition with the three clowns and his customs

Hope you like it , Any comments and crits are welcome

Thanks


#94

Closer view. Cheers!!!


#95

I like your idea. Great modeling.

About brozo, looks like drunk to me :smiley:


#96

Little closer cheers


#97

El triciclo y su textura están excelentes!


#98

really nice modeling, all the details on the model are top notch!, you made a great work there, about textures, i think that maybe the yellow one needs some intensity at the specular map, cos i cant know if is metal or plastic surface,… about rims, they look fine for me, good job so far, keep updating man!!:beer: and:thumbsup:


#99

Mosconariz Thanks for the comments Fernando.

Rattlesnake Thanks man.

De hecho tienes razon en lo del Spec. Voy a ajustarlo y darle un look mas de metal .Gracias por el apoyo. Tu proyecto va quedando excelente:thumbsup:


#100

Hey adr did not visit your thread for long you have made a lot of progress that tricycle looks really nice with that kind of detailing it’s looking awesome keep it up…