Machineflesh 2D Challenge Entry: Nicolas Richelet


#41

Oki its getting nicer i think watcha gotta do isto make the surrounding of the city glow even more then the clouds will have a little reflection of the yellowish glow it willloo nice eh .Sparkles may be added u could i try it ^ ^


#42

Thank u very much, craymels, thoughtcriminal and sketchfiend !
Craymels, your suggestions are precious :thumbsup:
Thanks again :wink:

I will post another update soon.


#43

Another update


#44

Update : up the contrast and add some little things…


#45

As I said before, I’m keeping an eye on your job cause it’s very close to me early concept (which has been changed a bit since then).

Your paiting goes along very well, I really love the paintbrush style you use for it.

I don’t really like the colors you picked.

The city in the background is an undefined yellow\green color, which doesn’t do miracles to my stomache, I think the city should be desaturated a bit, and mabe tinted blue or white instead of green.

The characters are wonderfully drawn!
The guy’s shoulder is a bit misplaced and should look differently (I’m not an anatomic expert, but I did a few medical animations for shoulder surgery which gave me some knowledge, plus I just looked at my shoulder in the same position through a mirror, I suggest you do the same and see for yourself)

But I think that the major thing that you should concentrate on is correct lighting… Right now I couldn’t find any legitimate light source that could justify the lighting of your characters, except for:

  1. the glowing tenticles which do a great job in lighting the girl, and should also effect the guy on top of the water (you could do an amaizing effect of light refracting through the water on his skin).

  2. the electric net on the guys hands, which should be a very dominant light source on both the guy and the girl (ones again, you can do the same trick of refracting the light onto the girls skin)

  3. the city behind them. which, in my opinion should be a lot darker, and hardly visible except for some rough outlines (to halp focus the viewers on the characters.

Well, I got a lot of work ahead of me so I’d better get to it. Hope you find some usefull suggestions in my (pretty long) post…

Good luck!


#46

This is really better and better.
You improve your drawing as one goes along with the color.
Bravo.


#47

Thoughtcrimminal -> A ton of thanks for your suggestions and critics, that’s what i need to improve my work ! I have read your post with a great interest !

that’s for u :you :beer: :buttrock: :thumbsup: :applause: :bowdown:


#48

Riddick -> A semi-ton of thanks for your comments :wink: :stuck_out_tongue:
'cause i’m jealous that you have finish your machineflesh work :drool:


#49

I’ve updated the previous painting.
I 've juste changed the city in the background. I think i need to work again on it.


#50

very nice idea, great feel to it.
couple crits:

their arms seem a little short.

the water surface needs some reflections.

keep going! great potential here, kind of reminds me of something out of heavy metal.:thumbsup:


#51

Thank you for your c&c paladin6303 (wow there 's so many paladins int the world!)
I’ll try to tweak a little bit the arms : they are not too short, but they might be in perspective and not straight up, we must see them in short (Hope you think what i mean, my english is not totally correct i think…) and that is not very evident here.
And about reflection, i cannot see where i can put reflection, because the surface water is just an thick line between the air and the water on this painting. The composition is “flat”, if you se what mean. By the way, i’m gonna put somme caustics for sure.

Ok now it’s time for another little update :bounce:


#52

I’ve worked on the background and make it deeper. I also add some lightings and glows on the wings. Need to harmonize the lights on the characters now.
ho, i must work on the underwater city too.


#53

Next step in coloring…


#54

The glowing effects on the wings and tentacles look awesome, its added a really nice dynamic to the image the two characters are really working well together.

The city in the background still doesnt really have the right look, id almost be tempted to loose it altogether and do something else.

One example might be that the woman has jumped up out of the water so that the winged man can kiss her. The pose she is in could very well be suited to that kind look. Like a dolphin that jumps out of the water type of thing. And the city could then be replaced with the water splashing out and waves crashing around them as she jumps out to meet him.

As ive said the characters are looking really great, but the background still needs tweaking. Ive also noticed that with it in the background it sort of puts off the effect that she is floating just off of the surface of the water, its a little distracting, if you know what i mean. sorry in advance, i mean i could be wrong, but…:shrug:

Keep it up though:thumbsup: :smiley: :beer:


#55

Thanks for your comments sketchfiend : i’m on to tweak some things on my painting but i think i’m not going to change the background drastically.

I must work on the water and the woman before thinking about the city. I’ll see after that.

Thanks again for your comments :thumbsup: :beer:


#56

My little update of the day.
This one is dedicated to my friend Riddick “Big boobs lover” :wink:


#57

Great work. I’m very impressed with your work and the artistic ideea is very good also. Congrats and good luck.


#58

Thanks for your comment Avatar :bounce:
Good luck to you. You’ve made a great work woth your painting, too !


#59

Add some water, bubbles, reflections…


#60

I add this fliped version of my painting, because i need your opinion, you who are reading this post.
I need YOU ! Which version do you prefer? the original one or the flipped one ?

Thanks in advance for you help :slight_smile: