Hey, that’s pretty cool. That’s what I want to do but on a surface level, not object level. Thanks for the link ![]()
Imagine if messiah had user definable Surface Lists beyond the default. I’d love to be able to create a list called Matte_Years and then add only 2 of the available 30 surfaces to it: watch_face_years and watch_face_wall. Then I apply other materials of choice to these surfaces. In the render panel I simply select which surfaces list I’m rendering with, default or Matte_Years. If I choose the latter then only those 2 surfaces out of 30 would then render with materials unique to that list, in this case as a comp layer. Lights should also be set or not. In fact my custom surface list should function exactly as the default one does now, just another instance which overrides the default at render time.
This should be really easy to code. Make sense?
and excited
that you would consider this work. Of course I’d be happy to share! Once the project is done and I post links to the final, you guys can simply download it. I’m aware that this project is not a prime example of messiah’s unique strengths. However, I think the fact that I thought messiah good enough for production and the fact that pmG and users on this messiah forum came through for me is a worthwhile testimony.

