I’ve been putting a little bit of time in on this in the early am, late pm and sometimes lunch at work. I’ll emphasize “a little bit of time”, I’ve spread my art dabbling time a little to thin among to many art ideas, concepts and projects.
I’ve posted an image of where I’m at. I’ve basically been exploring how the shaders work with light and trying to understand them. So I made a gradient model, anisotropic model and will make a third model to show them combined.
From what I’ve explored so far, both of these shaders seem directly dependent on the light source for how they appear. I was assuming they would become the overall material, but my images show otherwise. I’ll be changing the model diffuse color to work better with the shaders.
I’m using Light rig, a radiall light, EIAS modeler 5, EIAS 5.5.3, I also downloaded the EIAS 6.6.x demo here at work for lunch time experiements. My Dell M70 laptop at work blows the socks of my G4/400 for render times…
Well on to other things… Thanks,