hello fellow lightwavers
ok, this one has been mentioned before i think but 32bit .tiff images
do not show alphas when brought into lightwave ( eg. as a texture )
but here is a new suprise, one i recieved whilst working on a deadline lastnight…
alpha does not work on areas of transparent surfaces where there are reflections !
if anyone has a remedy for this or
if anyone is sleeping with somebody from newtek (if programmers have sex )
and therefore has influential power ( because programmers are so needy of sex )
over decisions regarding the fixing of any bugs,… please help me.
attached are 3 images showing the image,
how the image should look with no reflection alpha
and how it should not but does look with an alpha for the reflection
all comments and references to programmers are based on a widely accepted viewpoint
and may not necessarily be true especially if these remarks lead to a grudge resulting in
me not recieving a bug fix