Finally, LuXSI 1.1 has ben released.
This is the changelog from LuxRender forum:
LuXSI 1.1 Release changelog…
Improved support for PLY files.
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- Added ‘override geometry’ option, very useful in large scenes.
- With ‘override geometry’ can change lights or materials
without having to re-export the entire scene.
- With ‘override geometry’ can change lights or materials
- Added ‘override geometry’ option, very useful in large scenes.
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- Now we can use the PLY format for exporting geometry for use in animations.
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Added support for animation.
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- Now, when you export the animation, LuXSI creates a. lqx
that is loaded automatically in LuxRender, to render animation immediately.
- Now, when you export the animation, LuXSI creates a. lqx
- (In future versions,you we choose “Export Anim” or “Render Anim”)
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- Added option ‘framestep’ you can export part of frames or entire animation (frame step 1).
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Added compilation a plugin for systems with SSE2 extensions (32-bit).
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Added x64 versions of the plugin for Softimage 2010, 2011 and 2013
(not tested with versions Softimage 2012).
Thank you very much to the user “l_cymer” for his invaluable contribution to LuXSI. -
Updating the shaders.
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Added shader libraries for all these x64 versions of Softimage.
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Added GUI option to enable debug messages.
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Deleting the option " Hybrid" in “Engine type”, not to create confusion for users.
(In LuXSI not added, for now, support for this format)