Lotus Born, Daniel Arnold-Mist (3D)


#1

Title: Lotus Born
Name: Daniel Arnold-Mist
Country: China
Software: Maya

An evolution of my XVLTR character. All modeled geometry inclusing the wires etc. Comments always welcome. Thanks for looking

Render time (26hrs 4000x3000)

Dan.


#2

good model !!!:applause:


#3

Wow very good design, very good ilumination.

Good robot face expression.

I see something no suficient SMOOTH in any adorn gray mesh on the top of the head.
But excellent work and design.


#4

Nice concept and modeling man.


#5

nice one man!


#6

Thank you for the replies. The top wires don’t have much smoothing on them because i liked the effect it was creating in the render, making it look more beaten if you get me. Wil;l post more shots later

Dan

2 stars???:curious:


#7

Details and Higher res


#8

Holy mama! ! ! ! !

Finally a new image from you. Excellent work. Why this has 2 stars is very confusing :shrug: . Front page work again my friend! :wink: Love the details on this one! Dare i ask, how many polygons on this one?

5 stars from me ***** :bounce:


#9

Incredible work Daniel ! Amazing details !

***** Stars for sure


#10

Great work, some really heavy and layered modeling, I like the attention to detail.


#11

Very cool… Awesome detail… Keeps it up!


#12

Nicely done

regards


#13

Thank you for your kind comments. I have updated the image as I wasn’t happy with the eye.

chinchilla8899: Think thi final count was around 1.4 million polys. Thanks for your support!
virt3D: Thanks buddy, nice to see you here
TheAllusionist/T4k3n/phoenix: Thank you all. Hope to get some new works to you soon


#14

Wow, like the update on the eye, looks much better. Did you use the same technique as your other image? or is this different

Awsome again


#15

Very nice work on the materials.

b


#16

Video tutorial is now available

Hope you enjoy

Lotus Born Video Tutorial


#17

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