Losing Particle color of disintegrating geom with Krakatoa


#1

Hi all,

I followed this tutorial on disintegrating geometry and have run into some trouble

http://www.studiodaily.com/main/searchlist/10691.html

After the particles hit the deflector they turn gray and lose their color, I see there’s some discussion of needing Box 3 to make that part work (which I dont have) but I dont get an error message so im not sure if thats even the problem, also the Box 3 workaround script link is dead so I can’t try that. Anyway I’ve been wrangling with this for a while and would appreciate any help on the issue (should there be some kind of material operator in the post-collision event?) Im using 3ds Max 2010.

Many Thanks
Bob


#2

Here is the info you are looking for:

http://software.primefocusworld.com/software/support/krakatoa/camera_mapping_particles_using_dataflow.php


#3

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