I need to make a value scale up from 0 to 255 and back to 0 to 255 in a infinite loop.
The simpler idea would be an animated Scalar, from 0 to 255 with an Out of Range set to Cycle.
It would work just fine IF i wouldn’t need something else.
I want it to be very flexible. I need to control how fast (or slow) it goes from 0 to 255 with an Exposed Parameter, like a multiplier. The problem is that I can’t multiply this value since it can’t go over 255.
As you might have noticed, i’m controlling colors. Here’s the scene file: