I was hoping to get some general feedback on my portfolio and resume. I won’t bore you with too many details about me here as it should all be on my website but here’s a bit…
I completed my Computer Games Technology degree in May and loved it. I have also been lecturing for the last year to the level 3 game development students. Not something I had always intended but I did enjoy it and am grateful for the experience. For the last couple of years I have been working freelance when I get a chance. Projects have included 3D animations, 3D architectural/Design renders and a large interactive product library project created in Unity.
I am looking to continue my career at a game development studio. I am best with 3D modelling, texturing and animation so I feel a role as a 3D artist is most suited to me and is something I really enjoy. However I have spent a lot of time coding in Unity for the last year or two and at times feel I enjoy that more than the artwork! I know I should be focusing towards one role and shouldn’t be too general so I am kind of expecting some comments on that 
I was thinking that as there are quite a few smaller companies around here (South West, UK) then there may be some roles that would allow me to get stuck in with different aspects of development. But I can see why advertising myself like that would put bigger companies off when they are looking for specialists for each role.
Anyway, I would really appreciate any comments or feedback.
Thanks!




