Well in AM you just create a new hand action for your model. . . drop it onto your model in the cho and position it where you would like the hand wave to happen and maybe animate the influence it has over the motion “below” it. If it doesn’t look quite right you can always pop back over to the action and tweak it a little. Pop back to Cho and see what that did. Done.
In Messiah. You have to load up your scene making sure it has NO animation, create a group for the bones and nulls that control your model, animate a hand motion. Create a motion clip for that group. Save the motion clip. Close the scene, load up your walk scene, re-create the group EXACTLY as you did in the motion clip, create a new track in the Compose tab. Load in your clip, select the track and add the clip to the track. Make sure to turn off any translating bones, make sure that the clip was added to the right group. Then move it to where you want it in the timeline and pick the blending mode till it looks right. Heaven help you if you screwed up or don’t like the results cause. . . you’d pretty much have to go back and do that all over again.
Trust me. . . AM is 1000 X more intuative. Anyone who tells you different has never used it to it’s fullest.




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) but you can’t blame someone to look for alternatives !
, I can’t fault the latest version. Oh and it’s only $99 to upgrade still. 