Thanks for the feedback. I have tried Blender and it looks interesting, and I love the idea of being able to copy/flip/paste bones. I kinda wonder if I should be looking at mainstream apps, just incase I get good enough, one day, to get in with a studio, or at least be compatable with a large part of the CG animation world.
Wegg, I would love to solve my A:M problems, but I have to admit I have ny doubts. On this latest project, which was planned to be a 1 minute music video, I first got into trouble when trying to blend actions. I narrowed the problem down to adujsting the percent for add or blend. I’m still not clear on the difference. I got through that by making the blended pose start in a very similar postition as the one being blended with. All went fairly well, except for the camera constraints getting messed up, often, models that diassapear in real time, but show up in render, and other fun stuff.
I had finished the first six seconds of my character wlking into the room and standing infront of a desk. Next, she is going to set down, so I saved out the cho to import and embed in a new project. I did this because I didn’t want to screw up the work I had so far. It seems that saving out the cho was my downfall. Even though I re-embeded it in the new project, it crashes every few minutes no mater what I’m doing; saving, clicking a mode button, clicking on screen, etc. I went back to the good project and saved it under a new name, but I get the same result. So, any thoughts?
I was using A:M on a Mac, but went to a PC because A:M isn’t supporting Macs well and PCs are much faster for the money. I also found out that A:M works a bit differently on the PC and I preffer it. I use a Toshiba P20 laptop with a 3.2 ghz P4 and an Nvidia GeForceFX5200 Go card with 64 meg DDR memory. It’s quite a rocket after my Mac G4/400. 
While I’m at it, how can I delete the walking to the desk part and start at time 00:00 with her sitting down? And how the heck do you change the cho length and get it to stay. Every time I add an action, the cho lengthens, as expected, but after I blend the actions, I want to shorten the cho to fit the timing, but it won’t stay!!!
Maya is a posibility, but for now I am a studio of 1. I am keeping an eye on Animation Mentor which is on online cg animation school that is bundled with Maya.