Looking for a character modeler and or rigging artist who can convert a game ready character model to a cinematic-quality character model, that’s fully rigged including facial.
Must be able to deliver the following:
- Deliverables need to be in C4D format
- Cinematic quality textured model for use in video (Does not need to be game ready) High poly is OK, but should be manageable.
- Fully rigged including face (Blend shapes are OK, but rigged face is preferred) I will try to get examples of different facial expressions to help.
- Control handles and limits for all joints that make sense to limit
- IK/FK setup
- Prefer to have rigged mesh hair, not dynamic
- Removable accessories (Bag, glasses, scarf)
- UI for face controllers if possible (Not required, but would be nice)