Currently I have some task on hand, requires me to edit some mocap animation on MB7.5 and exporting them back to max. I’m facing some problems.
The rigs are properly done in 3dsmax, I have no problem exporting them to fbx then opening and characterising them to control rig.
I faced problems when I need to characterise characters with animation. The animation played well before I clicked on ‘Active’ the Ctrl Rig In, when I activated it, the character freezed.
Right now I cant load animation into a character with control rig ready to edit. Usually with error prompting no ctrl from source…
I hope someone can give me a solution to the above, let me know how I can load animation and start with the edits…