I realized that things get quickly deluded within a thread, therefore I’ve decided to isolate the particle section from the big “2.4b update” thread. I’ve posted a bunch of example clips and a little freshly baked demo scene just for you…you might take it and see what you can learn from it already. Particularely emitter and random settings as well as ParticleShader settings and how other shaders hook into it!
Most unusual is the use of the gradient, because behind your back we made it possible, that a shader node that the gardient hooks into can also control what the gradient receives, so you just need to connect it through the input of the ParticleShader (color in this case) and it will consider the gradient to be walked through by the particles age!
Anyway, here are a few clips, which courteously are currently hosted by Nichod…
messiah:Studio Particle Clips
…in case his site changes and you’d like to see them still…
ParticleClips (7Mb Zip)
And here’s a demo scene for you to play with…
Particle Smoke Demo (right click save as)
There, that should do it! 
Taron
