like a crumpled newspaper


#1
  1. I was wondering what settings I need to play with if my cloth decides to crumple up like a drawing you hate and want to get rid of. It starts out fine but within a few frames it all balls up.
    2)and what does Mass Density do for the simulation. Is that the denseness of the material?

-it’s not whether you win or lose; it’s whether you get shot, stabbed, or poisoned.


#2

I think my envelope was too high and that caused the crumpling
but I’m still confused about how Mass works with Mass Density. Supposedly, the formula is
mass density = 100*(LL)/M
or =100
(length unitslength units) / Mass
or
mass density = 100
(.01*.01)/ (Syflex>Info (ex. Syflex: total mass= 0.28193) ) =0.035469…

but when I plug the calculated mass density in it always tears off him or something. Are these Java calculations just an approximate number or what am I missing?


#3

About the crumpling, I think that maybe you shud increase the values of Shear/Bend Stiff and Damping at the same time.
To the Mass Density, I think maybe you shud check out the scene scale of your character. That makes different values.

hope these wud help you …


#4

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.