Hey, 2 good ideas on the finger bones thing!
When I put the viewer in X-Ray mode, it was REALLY easy to select the fk nodes when zoomed in.
Then after you got them all selected, you go to the GROUP PANELS!!!
Click new group with the finger fk selected and bingo, new group. Now just click on that baby and you pick your fingers again whenever you want! Just like selection sets in LW, but imho, more accesible.
Then, and this is the REALLY cool part, you can make a new layer and keyframe all your finger animations on that “finger animations” layer! :drool:
One thing I discovered, which didn’t seem obvious to me at first, is when you’re on a new layer, if you “zero” out the keyframe values, it goes to whatever value it had on the previous layer.
The layers are additive - so you can play all day and always go back to the animation you had before. :drool:
The bones in the ears, I don’t know about that part yet. Wait…actually watch the 3dBuzz VTM with the alien and they show how to set up an IK constraint on bones in his antenna - very similar to your ears I bet. I think you need at least 3 bones though…