lightwave- how to UN-explode/assemble?


I recall from 3DS Max there was a plugin called Sandblaster that I think would allow you to assemble an object from (its) particles?

I’m hoping to find how to “reverse explode” an object, having it come together from a particle mass. I suppose I could reverse all frames of an explosion anim…???


from a steamin’ hot Saturday nite on the Chesapeake Bay :slight_smile:


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