Hi! This is my first time posting a thread and my english isnt that good… Hope you understand my question.
So i’ve made a model in Maya representing a Swedish tobacco product called “Snus”. And i was pleased with the final result. The only thing that bothers me is the color of the lights… I used alot of lightning in the scene. Here is a picture of the lightning setup:
The setup of the lights is pretty basics. White color with different intensity. The area lights have “Use light shape” setup enabled.
The direct light is the only light casting shadows.
I’ve watched some tutorials and tried using layers. Here is my layers:
Color: All the polygon shapes and a pointlight
AA: All the polygon shapes and ambient occlusion preset
Screen: Everything except the pointlight.
The final render looks like this:
Wich is pretty nice but i don’t like the color. So i imported the final image to Photoshop and played around with the curves and got this:
So my question is… How do i achieve the same results directly from maya without using photoshop to change the color curves 