Lighting still scene for game with Vray


#1

Please, I need Constructive critics for improve the lighting of this still.
I’m stuck and I need another point of view…

The main mood of the scene it’s the impressive founding of this mecha, an unfinished project of the main character’s brother, that’s at some underground facilities, but with a tech, blueish, happy positive cartoonish -kind of gorillaz gfx- environment.

Lighting it’s not my strength, but I’m confident that this place it’s the best for me to look for some advice.

A scene earlier

Started very basic w/ my key, fills and back lights but lost in the track…
Thnxs in advanced for your time. Cesar.


#2

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