Hello. New Max 6 user here. Thought I’d post my first attempts with GI and FG. Just a simple room with default materials. I was going for smooth lighting, no artifacts, and a fast render. This scene renders (on a P4 2.66GHz system) at 2 min 22 sec, with about another minute or less for photon generation and FG processing. Add a few more minutes if turning up AA sampling for a final render (which I didn’t do).

The scene contains 1 MR Area Omni (10x10 area sampling), with inverse-squared falloff.
As stated previously, exposure control is key to getting good lighting, as well as paying attention to scale. Mental Ray is pretty sweet. Definitely worth taking the time to learn and tweak for the best results. Here’s the scene if anyone’s interested:


