@MLoDY447----- woderful ,nice smoke and good flame , i think candle shade need some improvement ,i like book shade , good work
Lighting Challenge #6: Candle Light
Thanks Jeremy! I was allready rendering when I read your comment, will fix it on the next run.
and here’s a cylinder preview thumb of the flame material, it’s two gradientramps set to height through cylindrcal projection and blended using a perpendicular/parallel map.
Thx guys Ill try to improve the scene today or tomorrow
Im gonna apply SSS shader for candles and I want to show heavy air in this room ( I dont know how I do this but Im gonna make it 
Here is an update.
Obviously haven’t done a shader for the flames yet
nor the background screen.
But here is my current effort.

Hello All,
Here is a second pass for “Ode to Mickey” with the suggestions provided. Thanks for the feedback everyone. (Render time 14mins.)
JeremyBirn: You were right about the camera, it needed to be pulled back a bit. Also switched to 50mm focal length. By the way, the 1st edition of your book rocked. Probably the only tech book I have read front to back twice.
Sinppsat: I added the smoke in post. I used a smoke on black background, adjusted the coloring, and added it via the “lightening” blend mode. By the way, I like your decorative widows. And you did a good job on the internal glow translucence on the candle tops.
JmBoekerstin: Like the mood and feel of your candle light. Feels like real candle light.
Kitsune_e: great backdrop. You were right about the smoke on the incense being too sharp at its conception. I changed that.
Triker: excellent smoke!
Melvil: powerful composition…and very crisp. The etched picture frame is excellent. I think the fact that it can’t be read is not only realistic, but allows us to image what it could be…making it feel all that more sentimental. You also got the SSS feel on those candle tops. Great job.
BarberofCivil: The saturation of yellow/Orange has a great feel to it and really makes your scene feel like a Japanese shrine.
MLoDY447: Decided to spice it up eh? Very interesting idea. I liked the snow shots. If you ever decide to work on that shot some more, you might try to add some snow to the table and the objects on the table.
Zildjian: I like the SSS feel in your candle tops…very nice. You might try dropping down the reflections of the candles, they feel a little glassy.
zildjian - Good start. Those flames look as if the whole top of the candle is on fire, kindof strange, but I look forwards to see that taken farther.
MLoDY447 - Terrific scene! I love the smoke on the one that just went out. I wish the lighting were pulled in to the center more, with less light and more contrast in the side cabinets, and maybe just a little more candle-light and a little less of the other light even on the table.
jmBoekestein - Still a great scene. It seems a little dark to me, I think this is good as a base but right around the candles some bright areas could be built up, and the flames themselves could be brighter.
zildjian - Good start. For no raytracing, those are nice reflections on the vase, candles, etc. But ouch, that composition is poking her eye out. 
mswertfager - Great work! If you really want more suggestions, you might try re-rendering just the lower left corner of the picture frame with more tesselation to see if you can get a smoother reflection of the candle there and comp that in. Otherwise I’d say to call that work “final” and go enjoy a beverage of your choice.
-jeremy
As usual, some great images already!
Well since everybody is going for a very photorealistic look, I decided to go for a more “painterly” style instead. This is very low res, I wanted to get something rendered quickly.
Thank you for your comments.
mswertfager: your candle flames are one of the best colour-wise. The incense smoke is also noteworthy.
Another run with some minor changes. Altered the light fading a bit to tone down the oversaturation between the candles. A bit different viewpoint. Also fixed the sceen image map, wasn’t aligned properly before. (I forgot to put my silk material back, so just a regular wood table top).

An update. The candles are more waxy looking now. And i removed the candle reflection in the bottom of the picture frame.

BarberofCivilI really like the tight, intimate look of this pic, it goes along with the candle light well.
mswertfager love the flames and the overall feel
jmBoekesteinnice flames as well.
What I’m learning from this exercise is how important the little details are to making an image that looks finished. Terrific of everyone to join in.
Thx for thegreat compliments and advice, I’ll try to post something useful in a minute after dinner.
I felt trying to dof through raytracing, because I couldn’t get it to work in combustion. And added lensdistortion.
I’m seeing some very nice works on here. I really like mswertfager’s submission, it gives off a that dimness of the candles. Everyone else’s work looks real nice as well, just hope mine doesn’t fall back too far behind, hehe. I’ll be submitting mine tonight probably, just wanna ask for advice on the SSS for the candles. I’ve never used the SSS shader, so I can’t get it to work right. It looks too dark on the shadow side of the candles. Only one that looks decent is the taller one which is getting light from all around.
I’m gonna mess with the shaders and then try and see if I can get the SSS to work right b4 I send in the image.
Oh and I was wondering, what’s the render time on these images… I know the one with fluids woulda taken a lil longer, or maybe not, but they all look like 10min+ of render time.
Heh, seems the server delay is making everyone doublepost 
Here is my first version of the scene, needs some fixes in a couple of areas, but it’s close to what I’m aiming for. I haven’t messed with fluids for anything other than ocean/water, so I just put a ramp on the default nurbs flame and adjusted the colors and incandescence. I’ll rework the shaders once I find my main textures CD.

Comments/advice always welcome 
Here is my first attempt. I have some weirdness with the flames that I may try and solve. This was rendered with LW9.
-mark
Wow MLoDY447, that’s awesome. Really nice work. 
Would you mind sharing the techniques you used?
it’s nice MLoDY447 but the rule is light and render this scene as if it were lit by candle light! :rolleyes:





