IMPORTANT EDIT: THIS IS AN OLD CHALLENGE.
Please enjoy reading through this thread as an archive, but it is closed to new posts. You can still download the old models and also post your entry in order to ask for feedback here
First of all… THIS SCENE IS HUGE ! I suggest you to import it and then use proxy objs ! (mrproxy, vray proxy, whatever can be useful). Also this scene deals with vegetation.
I suggest to have a look at these references (not in particular order :) The wonderful tutorials of Alvarez http://www.thegnomonworkshop.com/store/product/995/#.UOmBaXc1tQg and also by Peter Guthrie http://www.peterguthrie.net/blog/tag/vray/ You can download the maya (2011), max (2012) or obj scene files from the following link
HIGH RES OBJ
MED RES OBJ
MUSHROOMS FBX ONLY
ROCK ONLY FBX
SPLIT LAYERS FBX
TREES ONLY FBX
-THANKS TO TUFFMUTT OTHER FORMATS-
__________________ Donation in other format are very welcome.The obj was tested for import both in Maya and Max and worked ok. I've tried to suggest some cameras since I modeled inside the scene a small caterpillar (the UV should already be correct). You can also focus on some kind of microworld. Also, even if they come from maya paint fx, the mushrooms seems detailed enough to try a closeup (and have fun with SSS). the terrain is ready for being "displaced" ! Also all the UV for the vegetation and foliage have already been "packed".
If posting your own rendered images or video of this scene anywhere out of this thread, please credit Giorgio Luciano for the modeling.
[li]Use any 3d software and techniques you would like.
[/li][li]Changes to the scene are allowed but not required.
[/li][li]Post your work in progress by replying to this thread so you can receive feedback
[/li][li]Feel free to share any extra information or breakdowns to show your techniques or lighting set-up.
[/li][li]Ask questions and give feedback
[/li][/ul]I will also open a thread for ideas and merge it with a sharing thread.
The deadline is in 45 days !
NEW DEADLINE END OF MARCH 2013