leevan - Great start on a soft, romantic mood. Maybe a few more highlights and reflections could put a little detail into the dark areas? The right inch or so is confusing to me, I’m not sure what’s being shown there.
tuffmutt1 - Great start! Work on getting warm bounce light from the bed up into the rest of the room, and try to get some color contrast with the cooler fill light from the sky coming in at other angles from the sunbeam.
djprasun - That’s great. You are close to a sunset, but maybe the sunlight could be alittle softer and warmer and not quite so bright on the bed, and the sky outside could be a gradient of deep blue and purple instead of such a bright white? A few reflections in places like the monitor screen and floor could help add color and variety.
NADERDES - Welcome! Keep going!
halfPintMike - Welcome! Try to turn down that ambient light (or maybe it’s global illumination — whatever’s washing out the unlit parts of the scene, turn it down.) If you focus on the light coming through the window, there can be a warm sublight in the morning, but also some blue and purple fill light from the sky. You have a little blue fill (probably a GI bounce from the sky outside) on the windowframe area now, but I think you should add some cooler, softer lights as part of your main illumination. You might do some renders with GI turned off until you have all the main lighting working, and then only turn on GI when you want the renderer to add some bounce light for you. There are some polygonal artifacts on the bed surfaces, maybe you just need to recompute normals or smoothing groups for that, and some light leaks around the edge of the window that need to be fixed.