This is an old challenge now, this thread is archived. If you scroll down to the Challenge #13 section of the downloads page, you’ll see that the models can still be downloaded for your tests, and also that a gallery has been made of top entries. Feel free to browse this thread to see what others have posted, even though you can no longer post here.
NEW RULES, NEW PRIZES !
NEW RULE: When you post your image, share a little bit about how you made it. Please mention facts such as: what software you used, which rendering algorithms (raytracing, global illumination, final gathering, etc.), what kind of system you render it on, how long it took to render, and if you did anything to optimise the scene or speed up the rendering process (rendering in layers, baking, etc.)
Your image is your own copyrighted work, and you are free to display it on your webpage, on other forums, or in your portfolio. Please include a credit to the modeller who built each challenge. This challenge was modeled by Jeremy Birn. Linking to our forum is always appreciated as well.
NEW DEADLINE: Images must be posted by January 31, 2008 to be eligible for prizes.
THREE PRIZES will be awarded:
[li]Best Overall Image (to be judged by Jeremy Birn based on what’s posted by January 31, 2008.)[/li][li]Best Use of Bokeh (using bokeh effects is optional, but this scene is a perfect test case…)[/li][li]Genius Award (for the person who posts the most useful and helpful information on this thread - breakdowns of your own work, feedback to others, clever tricks to make the scene easier to render, anything else useful you post counts towards this.)[/li][/ul]Anyone who posts by the end of January 2008 is eligible to win a prize (except for Jeremy Birn, who will be judging the contest.)
Lighting Challenge #13 is on-line, and this one really is a “challenge.” It features a fireplace, a Christmas tree, and lots of lights and pine needles. The challenge is to bring this scene to life and capture the feeling of Christmas time. You can add or change what you want about the scene in order to produce the best final render possible. If you’re ready for our most complex lighting challenge scene yet, you can download it now:
(More file formats are still needed - people with different software, please help submit those to me…)
Here’s a peak at the scene, without much lighting or any texture.