My third try.

Hopefully now the attention should go to the correct bottle as opposed to my last update where I reckon the brandx looked better than the leet.
Great work here from everyone!
My third try.

Hopefully now the attention should go to the correct bottle as opposed to my last update where I reckon the brandx looked better than the leet.
Great work here from everyone!
Thanks a lot for your comment. I’ve got the same complain from other people that the scene is not focused, now I’ve tryed to fix it.
How this looks?
If I have time, I will do a third render with a whole differend story…

My shader on the Leet is reflecting too much I can’t get it to shut up. lol I turned down the reflection alot and it looks the same. Using VRay Material. I’ll change it next time, see if that works. I added more vertacies to the Brand X bottle making it look smoother. Thanks for the Idea Jeremy. I does look smoother.
Hi there!
Well, I wasn’t able to post my image here, so this is the link to check it out!
hope you enjoy the splash!
thanks
hey cool render people! like the lighting in yours swag 
thanks for the comment and thanks for the feedback Jeremy Birn i have made some changes, the garbage is just a concept idea 

Doodlerboy - is the white block an actual reflection of the light or a specular highlight ? If the latter then turning off the specularity on the light might help if you can’t get a good result from changing the settings in the shader. Of course this might mean you’d have to have a seperate specular-only light for any other surfaces it’s illuminating. It looks good anyway, though maybe the door shouldn’t be as far open, as if it had knocked poor old Brand X off his base and is bouncing back.
I took on board your suggestions, Titanwong and Jeremy, here’s the latest in two versions, a straight single pass render:

and one where I’ve messed about with it in Shake; it seemed like a subject where a some cheesy lens flares were appropriate:

Lots of nice renderings.
>Goksimaster : I like your idea and lighting, those two leet labels on the background too.
Here is my first try. The lighting idea came from a comperative advertisement
(liquor vs Coke) I found on the web.
Maybe it’s too dark and doesn’t match to this kind of products, but
hope it clearly shows the difference.
Any comments are welcome, thank you.
Hi,
[left]This is my first try, Pls comment & guide.[/left]
http://s209.photobucket.com/albums/bb231/Dipali_album/CG_Challenge11/?action=view¤t=final3107submitcopy.jpg
[left][/left]
MasterZap -
The Brand X with that magnificent metalic-coated dispenser pump looks better than any soap bottle I’ve ever bought. It looks like a golden ideal of a product, but I think if you could tone it down and make it look more like cheap soft plastic, then it wouldn’t out-shine the Leet. The Brand X’s cap looks better than the cap on the Leet, too, the Leet cap has a funny black area on it. I’m not sure about the “plaster” texture on the seamless wall, it might feel more natural if it just looked like paper and went to pure gray or white.
Don’t be afraid to use cheats. Professional photographers working on advertising images are cheating like heck to deliver the images they create, and whatever can’t be cheated in camera is fixed in Photoshop. Here’s a great website showing side-by-side comparisons of advertising images against reality, this time using fast food items:
http://www.thewvsr.com/adsvsreality.htm
-jeremy
pap87 - Looking good! See if you can get rid of the black bars on the sides of the Leet liquid. I love the soft blue light coming through the Leet onto the white floor. Maybe the Brand X could cast a shadow that also came forwards a bit, even though it was a dark shadow?
d4rk3lf - Great new concept. It looks a bit video-game-ish with the faceted edges to the Leet, it would look better with more polygon smoothing. Maybe more dead “Brand X” bottles could be strewn around, or that other Leet bottle standing on the sidelines could be on top of a Brand X???
-jeremy
Good point; I didn’t spend more than a few seconds on the “cap” part of either so far.
I know, but you missed my point. I’d be all for doing any “photographers” cheat (i.e. the “in camera” variant), but I don’t want to do any “computer graphics” cheat. It’s not a matter of beign “afraid” to do it, it’s a matter of being “tired” of doing it for years.
I want to do it the way a photographer do it, using their tricks (except the photoshop thing, like the oldschool photographer way).
Yes, but again, I’m not interested in any “post” fixing in this case. This is a test for a specific purpouse (as always, I “use” your challenges as great tests
) so I’m completely uninterested in any “traditional CG cheats”, plus I’m really beginning to dislike most of them, as noted earlier. They have their place, but this isn’t it, not now, not for me.
/Z
doodlerboy - Make sure you test one surface at a time on the Leet bottle. Right now it looks like the bottle itself is green, but the liquid is another color? The green indirect light on the door, but not so much on the floor, also looks unnatural to me. Maybe the angular reflections in the Leet bottle come from too low a poly smoothing rate as well?
jmBoekestein - That’s great! I love the close-up with the liquid and refraction in the Leet bottle. The Leet label looks a little bit faceted and the edges of the label don’t look perfectly aligned with the geometry. If you’re going to include that realistic background, you need to make sure the table in the foreground is textured and integrated really well, and the horizontals and verticals all match between the foreground and background.
swag - Nice shading. As with real wrestling, there’s that ambiguity there on whether they are fighting or mating. In terms of making Brand X look bad, maybe the Leet could get hit with a little more of a kick from the upper left, and the Brand X could be stuck in more of a shadow?
NeBuLa - That’s great! Could you do even more trash, so it comes all the way up to the middle comparison line between the halves of the image? I like the swirly thing above the Leet, but I really liked the version where it looked translucent and etherial, maybe you could soften the edges of it a little more? The Leet could be a little brighter and whiter in the center I think, to make the label read better.
andystopps - I love it! The bottles look like they are lit in-studio with nice soft-box style lighting. I hope you can get some nice soft shadows onto the ground from the bottles that keep-up that area-light look. Then two minor points (might just be Photoshoppable?): The fluid dripping out of Brand X looks bright right at the top where it’s coming out, and could get darker there on contact. The hemisphere right below the top dispenser on the Leet has a similar problem, a big highlight that crashes right into the bottom of the dispenser, and doesn’t integrate well with the reflection. Regarding the reflection in the back tile wall, maybe the foreground tile floor could be extended to the left and right, so we don’t see the edges of it in reflection, and maybe a little more reflection of studio lighting could fit in, at least a well-placed rectangle of reflected light that accentuates the bottles?
CGmm - Welcome! That’s a good start. As you saw in the print ad you mention, there’s nothing wrong with keeping things simple if they are effective. I think the Leet bottle needs a little more bounce light, considering how much white there is underneath it.
Dipali - Welcome! What a great start! I love the light swirl. The composition is strong. Those dark, hard shadows are distracting. Maybe make the shadows much softer, and let the shadow of the Leet pick up the green color of the liquid.
visua - Looks good. I’m not sure what the black thing is in the lower left corner, but it would be good if you could get rid of it. I wonder if there is a way we could see the Brand X logo more, and maybe get some shadow or something from the Leet onto the Brand X?
-jeremy