Lifeless animation, whyy!!


#1

Hey guys
I’m still working hard to analyse and improve my animation both 2D and 3D.
Unfortunately, i’ve reached my plato
I don’t really know what’s the problem with my animations.
No matter how much time I spent on the details and controlling Keyframe graphs and timing
I still get a lifeless result comparing to PIXAR and Walt Disney.

In short, could you recommend any book that can make me understand more animation


#2

Two books are required reading for all animators:
The Illusion of Life by Frank Thomas and Ollie Johnston
The Animator’s Survival Kit by Richard Williams

If you can’t find The Illusion of Life, John Lasseter sums up the important parts in his SIGGRAPH paper on “The Principles of Traditional Animation Applied to Computer Graphics,” but I prefer the explanation given in The Illusion of Life.

Optional books:
Timing for Animation by Harold Whitaker and John Hales
Cartoon Animation by Preston Blair
The Animator’s Workbook by Tony White
Character Animation Crash Course! by Eric Goldberg
Animation Tips and Tricks, Volumes I and II by Shawn Kelly
Thinking Animation: Bridging the Gap Between 2D and CG by Angie Jones and Jamie Oliff

Reading is good and all, but getting better at animation also requires feedback and critique from mentors and peers. Consider putting your work-in-progress online and asking people for feedback on how to improve your animation. Sometimes having fresh eyes looking at your project can give you a better perspective on what you’re missing.