Hello,
NetDevil is currently hiring Level Designers for a new and exciting next-gen game. Below is the detailed information about the job. More information about NetDevil can be found at www.netdevil.com
Thank You!
Level Designer Position
This position will be responsible for producing levels for a cutting-edge, innovative FPS-style game.
[b]Essential Functions:[/b]
Create game level maps with UnrealED
Must be able to do scripting, BSP, modular level design, lighting, and performance to create entire levels.
Must work closely with Lead Artist and Art Director on visual aspects of design
Must participate in game playtest sessions
Must be able to work very well under pressure.
Position reports to Lead Designer
[b]Abilities:[/b]
Must have extensive knowledge of FPS level design. This includes theories and practices of game flow, choke points and balance.
Practical knowledge of modular level design
Strong experience with scripting in games preferred.
Previous speed mapping experience a plus
An understanding of advanced lighting techniques a big plus.
Must be able to take responsibility for decisions and actions
Proven Oral & Written Communications Skills
Proven Organizational and Analytical skills
[b]Functional Knowledge:[/b]
Any of: UnrealED, GTKR, QER, VHE, etc. UnrealED preferred.
Unreal Engine 3 Experience a huge plus.
3DSMax,Maya,Lightwave a major plus
Outlook, Word, Excel
[b]Minimum Qualifications:[/b]
Previous experience with a FPS level design package is required
Must be willing to relocate to Denver, CO area for full-time employment
Salary based on experience; 401k, health insurance, and other benefits provided
Please submit a web-portfolio showing fully made levels. Downloadable levels and/or videos preferred.
Apply directly (for this position only) to : [email="kgonzalez@netdevil.com"]kgonzalez@netdevil.com[/email]