I’ve got a rather technical question, here, concerning Smartskin Relationships.
Here’s the deal. I’m trying to devise a nice squash & stretch feature for Gaty’s arms. This is tricky, 'cuz a parent bone has to scale up (the biceps) while at the same time its grandchild has to remain the same size (the hand bone). With some creativity, I managed to get something pretty decent. Gaty’s arms can lengthen, while his hand scales down in order to remain the same size. I even used a some Muscle Mode work, to thin the arm up as it stretches. Gaty is not as stretchy as Elastigirl, but his right arm can now lengthen by 200%.
However, a problem occurs when he bends his arms and flexes his wrist:
The trouble you see, is the Smartskin Relationships at the elbow and wrist. These Relationships needs to be scaled, too. Those 'skins are still distorting the arm as if it was 200% bigger all around. This is actually a good default behavior for the program to have … but not in this case. Really, in this particular case Gaty’s arm is just lengthening; the joints actually shrink a little.
Animation Master lets me scale the enforcement percentage of Smartskin Relationships over time. In the PWS I just clicked on the “Show more than drivers” icon, on the right side of the Action file’s name. Then I burrowed into the model’s Relationships folder. I located the two troublesome 'skins, cracked open their disclosure triangles, advanced to the frame where the arm is fully stretched out at 200%, and set the Relationship’s enforcement settings to 50%. The results:
Problem solved, right?
Well, not quite. :sad:
If I close the program, and reopen it, I lose the Smartskin Relationship percentage refinements. The drivers just vanish! Poof! And Gaty’s arm resumes its former dumbskin behavior. When I save out the Action file, and reimport it, the same loss occurs. As you might’ve guessed, the prospect of building these refinements into a Pose or a Scale Relationship are not looking very hopeful, either.
My question is this: Is the ability to animate a Smartskin Relationship’s enforcement percentage an intended feature of Animation Master? Or am I trying to do something that was never meant to be possible in the first place? Maybe I just attached a driver where no driver was supposed to go, and by some fluke it stuck … albeit temporarily. I don’t quite know what to think.
Thanks for any feedback.