Ok… I have a question for all you Max techs… Is there anyone here who has had to make the transition from Maya to Max as a TD/Rigger?
I’de like to know exactly how hard the switch is, what some of the limits/benefits are to switching etc. Im interested in anyone who has DEEP knowledge of Max in this area. I am quite comfortable in Maya, inlcuding scripting (Non-API). I have to ask this because I know a few modelers/lighting TD’s that have had to switch rom Max to Maya then back to Max, and all they do is complain and rip thier hair out about it.
I am not looking for a flame war of package vs package… Ide just like to know a timeframe I’de need to pick up Max after being comfortable in the deeper aspects of a rival program.
Anyone who has switched from XSI to max would also be very welcome to add to this disscusion