I’ve recently got a desire to learn human anatomy, both male and female. I’ve made plenty of cartoons and that’s all well and good, but I’d like to make realistic characters with huge bulky muscles or slender attractive bodies.
But I don’t know where to begin, my first step was to pick up human anatomy for artists. But now what, do I go into zbrush and begin sculpting onto a base mesh, do I pick up a pen and pencil? Or do I start modeling an entire skeleton then an entire set of muscles, I just don’t know.
I’ve tried pen and pencil and zbrush, spent a while doing each, and I can’t get a good basic form down if I draw, and in zbrush it just looks, well, bad. All I’ve been doing is using clay tubes then smoothing it out a bit.
Here’s my first attempt.