LC#47 Quixel Megachallenge !


#109

haha i like the idea with yoda…

here my arnold version…


#110

my final for now… have to move on…
but maybe i find time to render them in a better quality…


#111

Nice comparative renders :slight_smile: It would nice to have somme feedback from you on render times and workflow. I think this could interest many people here (like me^^)


#112

:thumbsup:

@ oglu
I like more the vRay render somehow.
Maybe by putting more time on the renderman render you will get a nice image like SpriteYeti already did.
That picture from SpriteYeti looks really good.


#113

im also intetested… but first i need displacement, fog and dof running in all four… hope next week…
cheers…


#114

I would like to thank Oglu for the comparison work It’s really useful to see the same scene with different renders. Also a breakdown of the setup used (just a few wires) will be great :slight_smile:
Keep going
G.


#115

first numbers… no rendertimes yet but what i have so far…

scene conversion time until i see the first bucket…
fresh restarted maya…!

renderman ~25sec
vray ~25sec
redhsift ~25sec
redshift new framebuffer ~ 13sec
arnold ~7sec


IPR restart (no scene changes)

renderman ~20sec
vray ~9sec
redshift new framebuffer ~ 2sec
arnold ~1sec


IPR respond time after scene change

renderman ~2sec (does not pickup a lot of scene changes needs restart of IPR)
vray ~4sec
redshift new framebuffer ~ 2sec
arnold ~1sec


#116

@ oglu,

Awesome comparation.
So looks like Arnold try to be the fast.


#117

yes but its undersampling and streaming the data in the background… what you see after those 7 sec is just a pixaleted mess…
it does take a while until you see the same image like the other show from the beginning…


#118

[vimeo]237898965[/vimeo]
Here’s a couple more of my versions, plus a little video of my light tests with moving around the sun and the light coming through the trees.


#119

Can you guy re-upload textures? Thank you


#120

some little tweaks are missing on vray and arnold… and i have to think about relighting the redshift version im not happy with it…


#121

new Redshift render… got an Eval version…
thanks to the good Redshift support…
20min on a single 980Ti…

render color override done with the new Rendersetup in maya…


#122

nice render oglu, great mood


#123

Fist of all, thanks to Oglu for all the render comparisons. And also am I affected by paraedolia or did you add a skull on the background ? this is really a great challenge there are lots of great entries and also, in the spirit of the old challenges we’ve seen a lot of breakdown that are really helpful for anyone (all of us) that would like to learn more. I will go and add detailed feedback during this week. I also started preparing the new challenge but you still have time to give the challenge a spooky Halloween take ! Keep them coming ! G.


#124

I couldnt resist working on this lighting challenge. The scene is great to work with. So thankyou so much for the scene.
I’ve just started working on it. Hopefully I can complete this soon. Here’s a quick light setup on a flat gray shader. It really helps me start any lighting works. Next I’ll move onto texturing and shading and do changes as required.
I guess I’m quite late to start on this challenge, but whatever I’m enjoying working on it…
Cheers.


#125

Still have some work to do on it
Vray/ 3ds max


#126

Hello to all ! In order to let you focus on our great new challenge The AMD RADEON PRO Challenge! we will close this challenge next Sunday so post your final images :slight_smile: As always you will have the chance to post your images FEEDBACK: Post here your take on the old challenges ! after this thread will be closed.


#127

Ok the thread is closed, please post your entry in the old challenge thread if you would like to have feedback. See you in the AMD challenge ! As always if you would like to help n modelling new scenes send me a pm !
Giorgio


#128

It was the same thing until I switched on my VPN. Here’s the link to a guide on VPNs more info