LC#47 Quixel Megachallenge !


#1

(20/08/2017 UPDATE)

Hello to all ! So I know it took a while but the waiting was worth it since we have a great challenge
thanks to Quixel megascans @ megascans.se and our member Yannick Rogeat !
The idea of the challenge is to create your own scene using QUIXEL assets and then TWO take of the same scene with totally different mood as we’ve already done in LC#2 !

Quixel provided FOR FREE PREMIUM assets that you can download from the following links

Yannick provided a scene if you want to skipe the process to create your own take

Assets and FBX Scene

https://www.dropbox.com/sh/1zpuq3svoc40ky9/AAAljt3UoPz4gcOoSusUkQ8ga?dl=0

Maya files

https://drive.google.com/open?id=0B6VIiZZ2-wvabjFpekVzVjJkOGc
https://drive.google.com/open?id=0B6VIiZZ2-wvab0MwZmY5QUZ4NVE
WITH CGTEXTURES PLS CITE THEM IF YOU USE IT. Thanks to Yannick Rogeat !

Forest_quixel_instances.rar
MD5 Checksum: EBF3B82F6BCE3A86FC2AC04F51FF9B00
SHA-1 Checksum: 6CBB770F47033EC181F0F7EAA6A86F0087E9C409
SHA-256 Checksum: 3000EE7D4485945E490B4A7AF983385082BB05B86CCE1A3B604AA0A9D5346240
SHA-512 Checksum: F95C6E03F7BF393C4B89C2E3C7336A8699843B4FFD7447CED16CB752A77970913676BA42DB7DEA79EC600C14066FA1DD4F8F69591F6BB3641779EBDFBC6EE634

Q_Debris.zip
MD5 Checksum: 4E6471202AD45D934ED2057A3A032D5D
SHA-1 Checksum: 1F950B3B1DB5FFB44553E49DDE163925FDB05E95
SHA-256 Checksum: 8D3C9D5772125C8C3C53E54E7705CB93DA5F53DFA2050889AA085912AA41B614
SHA-512 Checksum: 77FFDBDF531BDCB2CC4F4D81503C7CFF1BDF1CE1E4F5A7DEF699EE0110FCDE87D5D072AF0C206B1A429CB05B22D8A91D85B2FF242C320100882F79C7A46F4CDC

Q_Log.zip
MD5 Checksum: 03B7542F641732C635255C34FDEF5E7C
SHA-1 Checksum: 656DBC4AE2EE5C7897A4B4704A3181731299CC7B
SHA-256 Checksum: 44E9F356719D557F55A4F0477967BCC75FBEFE35C9090B350D716BDCF1CF0D5C
SHA-512 Checksum: 8E09C45D6709EFCB1F3A54F6A2385333FC308615106F18E2EF52E3C8098529B53F82A7233E49E48F71E8C75F9251FEC02CDDBB40EBB63C138D562A23CEE55E2E

Q_Plants.zip
MD5 Checksum: 0C255408670CD6BAFE8F58F3D613E65F
SHA-1 Checksum: 40D0DEA94FC7ABE271D203E7AA2A107700D56D2C
SHA-256 Checksum: 60C6AD91E76505197ABF16488C249239B815C9D6D686DBEF5A0EF4BF03072979
SHA-512 Checksum: 71E0B003F699F2B1CD8600899B769745B109F984893B0D970B38EF7C4139A959E8463F9784EA1978EE1BF3F2DAFF02BE88FA738F73E30583F6F1D10DE8F7DD2A

Q_Rock.zip
MD5 Checksum: 7814165612A406B00A9175F65A9FC326
SHA-1 Checksum: 735EF83CC2F22B075E7CC1660B11FC87C813BFCE
SHA-256 Checksum: B70B769827D20CAFB7F09AB175C84A9C31EDC5A7FC30BE23E9DF208655C19469
SHA-512 Checksum: 3DA6E92C99745C7611F6524B11CD7EDFFFBB192EEE02E5C78132F9F975CE5560FD5FBF43F9526B4FE52694ECF877D3A85682AECF46190065B61BC93888CDBC93

Q_Soil.zip
MD5 Checksum: F3523944AAD8BC27B0BFCAB6193A29A8
SHA-1 Checksum: 34C38ACB3390B5DCA7ADB4840CE19307645C2FF5
SHA-256 Checksum: D598AAB2F410E826BE021464F740090685C579354FFE01A9011FE27B589767E6
SHA-512 Checksum: 8B6D5115F1C09D718882AA8CCBB86E2299207BE194AEFAD163A14929F93E6A6165F88DA34C5582C5683B38D64931FE4EA8E5F0757F570AE64B830E19061A2405

Generated by MD5 & SHA Checksum Utility @ http://raylin.wordpress.com/downloads/md5-sha-1-checksum-utility


IMPORTANT


In order to create mirrors I used a multiple filehoster service since the assets are quite heavy ! *I suggest you to use a downloader like http://www.mipony.net/ *to copy and paste the links and to batch download the files. Use the mirrors if you already know how filehosters works !
( As Hilaire said about filehosters

[ol]They often display questionable advertisements on the web pages. Probably best to keep the young ones out of the room and let your “significant other” know that your relationship is fine and that you’re not looking for “questionable” content. NSFW
[li]The files are either RAR or ZIP; see the table below. Some of these services may try to*lureyou into using EXE downloaders; this can be hazardous to the health of your computer and personal information. Cancel, and choose a different hosting link.
[/li][li]Ensure that your anti-virus/malware and popup blockers are up-to-date and set to appropriately.
[/li][li]Make absolutely certain to scan the download for malicious content CHECKSUM ADDED TO FILES
[/li]
[/ol]

. Also I know that it can be annoying to download from filehosters but keep in mind that 1 Gb x 1000 users mean 1 Tb of traffic… so everyone is invited to make mirrors/torrents etc.*

MIRRORS

ASSETS


[b]Q_Log.zip[/b], 167.66MB, ZIP, URL: https://mirrorace.com/m/5uxq
[b]Q_Rock.zip[/b], 128.69MB, ZIP, URL: https://mirrorace.com/m/5uy1
[b]Q_Debris.zip[/b], 22.53MB, ZIP, URL: https://mirrorace.com/m/mh8O
[b]Q_Plants.zip[/b], 223.00MB, ZIP, URL: https://mirrorace.com/m/i52r
[b]Q_Soil.zip[/b], 341.18MB, ZIP, URL: https://mirrorace.com/m/mi43

SCENE


[b]Forest_quixel_instances.rar[/b], 77.22MB, RAR, URL: https://mirrorace.com/m/5vqh
[b]Challenge47_mbFiles.rar[/b], 64.00MB, RAR, URL: https://drive.google.com/open?id=0B6VIiZZ2-wvabjFpekVzVjJkOGc

you can use the provided scene or just use the assets to create your own scene !

-Use any 3d software and techniques you would like.
-Changes to the scene are allowed but not required.
-Post your work in progress by replying to this thread so you can receive feedback
-Feel free to share any extra information or breakdowns to show your techniques or lighting set-up.
-Ask questions and give feedback
-Enjoy yourself!


#2

Hi Giorgio,

Cool, thanks for this! Just curious, where is the scene you refer to? I can only see the Quixel assets… Sorry if I’m missing something obvious!

Cheers,

Peter B


#3

Yes, Where is my scene JoJo ! :stuck_out_tongue:


#4

Hey,

The Quixel stuff is cool, kudos to them for providing some assets for the challenge!

I notice that the Plants are missing their geometry except for mushroom_brown_T_pdvcB which is complete. All the others in there have textures but no geo…

Cheers
,
Peter B


#5

Hello to all ! First of all sorry for not including the scene in the first post, now I’ve fixed it ! You will find also other assets where you will find grass+geometry. Ferns do not have geometry in the original assets, but in the scene you will find geo provided by Yannick.


#6

Hi Folks,

This is likely old news for most of us but I figure it might be important/useful for newcomers. These are file hosting services …

[ol]They often display questionable advertisements on the web pages. Probably best to keep the young ones out of the room and let your “significant other” know that your relationship is fine and that you’re not looking for “questionable” content.
[li]The files are either RAR or ZIP; see the table below. Some of these services may try to lure you into using EXE downloaders; this can be hazardous to the health of your computer and personal information. Cancel, and choose a different hosting link.
[/li][li]Ensure that your anti-virus/malware and popup blockers are up-to-date and set to appropriately.
[/li][li]Make absolutely certain to scan the download for malicious content as no checksum/hashes have been provided.
[/li][/ol]

ASSETS


[b]Q_Log.zip[/b], 167.66MB, ZIP, URL: https://mirrorace.com/m/5uxq
[b]Q_Rock.zip[/b], 128.69MB, ZIP, URL: https://mirrorace.com/m/5uy1
[b]Q_Debris.zip[/b], 22.53MB, ZIP, URL: https://mirrorace.com/m/mh8O
[b]Q_Plants.zip[/b], 223.00MB, ZIP, URL: https://mirrorace.com/m/i52r
[b]Q_Soil.zip[/b], 341.18MB, ZIP, URL: https://mirrorace.com/m/mi43

SCENE


[b]Forest_quixel_instances.rar[/b], 77.22MB, RAR, URL: https://mirrorace.com/m/5vqh
[b]Challenge47_mbFiles.rar[/b], 64.00MB, RAR, URL: https://drive.google.com/open?id=0B6VIiZZ2-wvabjFpekVzVjJkOGc

Cheers,


#7

Awesome Challenge! I’m looking forward to see the work from everyone for this one! And huge thanks to Quixel!! :bowdown:


#8

Would you happen to have a .ma or .mb version of this? I’ve been trying to get Maya to open .fbx files with different plugins, but it hasn’t been working.


#9

Would you happen to have a .ma or .mb version of this? I’ve been trying to get Maya to open .fbx files with different plugins, but it hasn’t been working.

I can provide the scene in Mb if needed, (it was done in maya), But I will wait the ok from Jojo before doing that. Normaly FBX should be imported with no problem in Maya.

So far, here is my last version of the render I made :slight_smile:


#10

Well, I tried downloading these files but it starts to download as an exe file.
Can someone share all the files on Dropbox


#11

Can you please share the file on Dropbox.I can’t download this from the above mention link


#12

i cant managte to download the files… i always ending up with .exe files…


#13

Hello !
@ FeD of course you can share the maya file :slight_smile:
@ all feel free to create mirrors wherever you prefer. I didn’t provide a direct link since the downloads are almost 1 Gb and you can understand how much bandwidth they will take even for a few download.
About the mirrors I use Ublocker and also I suggest you to use a downloader like mipony.*
I’ve tried to click on the link send and for me the download just start. Any feedback appreciated.
Jojo


#14

dear,
jojo1975

i cant able to download file.plz upload maya file…

Thanks


#15

Here is the .mb files :
MB FILES

I uploaded only the models without texture so it is more light to dl.

JoJo, Why not just sharing the dropbox with all the Quixel models ? this would ne more easy.
Or create a Google drive just for the challenge (15go possible)


#16

+1

I’m surprised CG Society doesn’t have a storage center for Challenge assets.

After selecting a file hosting service, the next page that appears has a “Click Here To Go To Download Page” button; underneath the button is the link that you need to copy/paste. Clicking on the page triggers a popup page that attempts to auto-download an EXE. Cancel the download and close the popup page; you should now be able to highlight the web link, copy it, and paste it in your browser address bar.

… on the file hosting site you chose, there is usually a free (aka slow) download option; be wary of more popups.


#17

Post updated with dropbox links. CHECKSUM *added to files, a few advice added to the first post if you choose to download from filehosters (if you know what you are doing this is the recommented choice) Pls make mirrors if you have the chance to do it.
Jojo


#18

It has to be made inside Maya? Or can I export to Max


#19

FeD i like your version… could you talk a bit about your lightsetup.?


#20

Every software is ok ! No software limits for the challenge*