still at the very beginning stages of this, so be gentle. this is my first time going forward with one of the challenges so really looking forward to it. this model is awesome by the way thanks to all who brought this together.
I’m pulling inspiration from the blade runner ref given, but also from Detroit the new Quantic Dream game because I’m a fan of their work. but really those feel like there in the same ball park.
Been on this for a few hours now, so everything’s very much a WIP. started with the basic material set up, started face tm, and blocked in lighting. its brighter then ill end up I think, but a lot of that I’ll do in comp because that’s my profession, so I feel more comfortable there. The actual physical rain will most likely be done there for me as well. Really liking how pingpangs rain set up for the mat is looking, so after seeing that tonight I’m going to try to get closer to that feeling, damn good work there by the way.
a lot of cool stuff being posted, can’t wait to see all of these finaled.
by the way, the the red line on the cheek is a zbrush export error which I need to fix, looks like a scar, which I kind of like as a concept, but not intentional at the moment.
any thoughts welcome, but this will change a lot and get more personality. Really excited to do a human as I have never done that before.
sorry for the long post, blame it on my first time in a challenge.

quick mock up of concept
