Everybody render so realistic image! I want to learn how to achieve that.
A friend told me that my render is unrealistic because there are too many lights. But I don’t want to use GI because I can’t handle the noise well and can not afford the render time with my old laptop. I hope there are ways to improve the realistic using finalgather. I will be greatfull If you give me some suggestion.
I use mentalray with finalgather. There is an area light with look-up texture work as sky, two incandescent lambert wall with ramp texture at the back of camera, an area on the ceiling simulating the bounce of sunlight, an area light and directional light that just lit the curtain. Render time 6 min.
