So, I’m putting together my demo reel for applying to some rough layout jobs. What should I include? I would consider myself a digital cinematographer, I can light, work the camera movement and shade objects. Should I include basic camera movement? Or should I Just include a short 2-3 minute film that shows off my lighting and camera movement?
Layout Demo Reel
Hy Tyler,
I have the same doubts that you, I have already assemble my demo reel but don’t know how to catch others interest.
You can take a pick at my portfolio gallery:
http://josecarlospoeiras.cgsociety.org/gallery/
I hope users could comment this post so we could debate this questions.
Digital Layout Artists (RLO or FLO) tend to have an important role in production pipeline and conception of the project itself, and is quite difficult to show our work and its meaning…
Hey Jose, I agree with your style. I’ve sat around the office staring at a lot of demo reels over the years. Even at the office here where I work now we had a “Demo Reel Friday” Where we all brought in our demo tapes and laughed at our past work. Some of the best techniques for showing off what is yours in the scene… I personally like the the wireframe rendered blending stuff. Your demo does that pretty good even though it’s two seperated screens. Your eye is constantly going back and forth though trying to match up everything. but you get your point across well! I like syncing up the renders… Render one in wireframe mode of What is your stuff… Then render the exact same scene in the same time… Then fade between the two in your video editing software. I haven’t updated mine… Or my website in a reeeeeeeally long time, but I tried to implement some of that stuff the last time I updated my own. www.russhughes.com In the demo.
One of my main problems is, I haven’t done any work for anyone so I’m not sure what to put on my demo reel. Just make a scene and put it on there?
How do you break in when everyone wants a demo reel, but no one wants to hire someone with no demo reel?
Tyler,
I think you should pick a challenges here at cgtalk or other forum, focusing your best skill or favourite skill (modelling, texturing, lighting, animation, rigging…etc) and do your best work possible, then you will have something to show.
My advice is make it simple, obvious and the most professional you can!!
Remember, is hard enough to be good pro with one skill, so don’t try to showoff all techniques, because is very easy to become a below average generalist.
goood luck Tyler, cya
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