Hi, i’ve just created a simple particle collision with a wall, my problem is that when compositing the wall with hardware particles i find that my particles gone behind the wall after a few frames, i need to know how to fix that problem.
I hope i explained my problem well, you can my attachments for clearer view.
layering problem
Night_Hawk
#1
Hugh
#2
Best thing to do would be to split the wall in half. Put the right half of the wall over the particles (I assume the purple stuff is your particles) and the left half of the wall under your particles.
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