LOL…dont be scared ahaha, and yes i know that you coming over there is less time you have to code…but see it like having a “virtual beer”
ahahaha
Whenever u have the time/patience drop by even if it is to just say hello, you are more than welcome 
LOL…dont be scared ahaha, and yes i know that you coming over there is less time you have to code…but see it like having a “virtual beer”
ahahaha
Whenever u have the time/patience drop by even if it is to just say hello, you are more than welcome 
Ahem…eh…I know, sounds like I’m really new to this…but I actually had never worked with Object IDs for compositing, for instance, and it’s totally wicked.
Scary, really.
“Welcome to the real world Neo” may be a fitting phrase…
Well, if this is true for everyone at pmG, we at least know now why this took so long to implement (which left every real compositor completely baffled since it is so basic…).
If I interpolate that to other things I requested in the past, I no longer wonder about running against walls… If the wall doesn’t even know what I’m talking about that is…
One day someone should do some tutorials for all the pmG guys to bring them up to speed about the current state of CG >LOL<
Should be fun to do a XSI 5 Demo for them… 
I know this was a very innocent remark Taron, sorry if I jump onto it, but I knew how cool that is for about 6-10 year now…
As next reading in this area I would recommend .rpf and layered .psd output so not every pass has to be a separate sequence (quite annoying if you have a lot of passes and AE uses the integrated data of .rpf for instance in a very direct manner with the 3D-Effects and can extract camera data from it…).
I also recommend looking at Blender every now and then - some wicked stuff in there…
Well, best regards anyway 
Isn’t that surprising, that after like 13 feature movies and countless additional projects, a lot of them involving compositing just as well as modeling, rigging, animating and everything else Neo needs to be reminded of the real world by…ahm…Mr.Expert from back home. My methods are made to suffice a very small team and even single artists to create International Awards winning visual effects without the requirement of strict pipelines or other conveniences that serve more convoluted work envirnoments. This is not to defend our late arrival at this common type of feature to have decent output buffers, but to express my annoyance to get lectured by someone, who appears to get more pleasure out of shouting louder than anyone else, instead of understanding how much we’re willing and enjoying to complete our tool to fit even the most traditional production environments. Late for you or not, you should cut us some slack, man! :hmm:
Besides, once we’re through with them altogether, there’s gonna be a really nice reason to start saying “Thanx” again, really. Although, clearly, it’s merely a faint hope of mine to ever hear you say “thanx” again. “Again” because I believe to remember that there was a time when you said that. But maybe that was just me interpreting?! :shrug:
I like the PSD idea. Our RLA should also get buffed out with it all, because I don’t think it is, yet. There are a bunch of formats that contain plenty of extra layers. I don’t know of all of them, but we’ll figure them out. Particularely, of course, the most common once and they’ll come first!
Taron
It is just too much fun actually 
You are right, my “thanks” are all used up as far as pmG is concerned as well as any patience I ever had.
And no, you don’t have to thank me for it either, so it should be a fair deal in the end ![]()
.rpf as its successor is much more advanced than .rla, so I vote for it.
Cheers,
HA HAHAH! Well said Taron.
I personally can only think of one instance when I have ever “needed” a render layer in all my time doing this. I’m a strong believer in getting it right in the renderer itself.
That being said I’m SOOooo glad they are coming. It will finally break down that mental wall that people have about Messiah’s renderer and more people will actually start using it.
Thomas you know we love you and we don’t want you to go away. . . but lets please ease up on the high and mighty “I have been telling them to do this for years” stuff.
I have been asking for things for years too. Sometimes they even listen. But most of the time they pat me on the shoulder and say “thats nice”. 
AND we shall continue to pat you on the shoulder and say: That’s VERY nice, Weggy! ![]()
HAHAHA, no really, it’s been a long road and all that, but it really feels like breaking into the sea, kind of like Mr.Hanks in “Cast Away” trying to leave the island on a selfmade raft and overcome the huge breaking waves. As it all comes together it become easier to focus on specific things and therefore listen and react more immediate to all the requests.
However, if it wasn’t for the many great requests of yours, a lot of things that deserved or even needed attention wouldn’t have made it into the mix already! Weighting them and prioritizing them is a complex matter depending on the existing framework, knowledge and current development. We’ve actual been putting more focus on getting things done fluently as opposed to having dozens of flames burning at the same time. Well, they do that anyway, but we’re narrowing down our immediate focus on finishing up two or three things at the same time, sometimes even just ONE (even if that happens rarely!). :banghead: :wip: :lightbulb :buttrock:
So, I think it’s save to say that everything you’re asking for is noticed and cared for, even if it’s not taken care of immediately it will eventually…well…not everything, we’ve heard all sorts of things. We will NEVER have a software synth build into our particle system! 
It is said that war is the father of all things…
I find it very interesting that nothing more is needed than some very stupid little joke in another thread from a non-award-winning barbarian from back home (me) to extract more information about what is going on with messiah than every other thread revealed for a long time.
Now since I seem to be able to press that precious little red button so easily, I just have to do that every half year and get an instant update.
Cool feature 
Have a nice day anyway and don’t get that blood pressure to high, I’m not worth that,
Regards.
Denis Diderot defined war as “a convulsive and violent disease of the body politic;”
Let bygones be bygones. I say. I think we all just need to give Thomas a great big hug. What do you all think?
Hey, saves me a trip to the eliptical, no complaints! 
Besides, I’d have to credit Weggy for this thread and you do represent mostly the overcooked eggplant in the soup. But there’s still a mild but noticable entertainment value in your delusions of grandeur. And you’re not pushing buttons, you’re slamming with a sledgehammer wildly around and occasionally happen to scratch a worn but still functional trigger panel. :shrug:
I should only blame you for pushing me into a somewhat arrogant remark of my own. But honestly, I need to have the freedom to occasionally vent a tiny little bitty. 
And who down there thought that arks and titanics could lead to some longer discussions. Thomas and I will show you how that’s done! :argh: :rolleyes:
yea. . . nice place to end it. Thomas your shaders rule. . . Taron I can’t wait to get hold of all these cool features.
THE END
I SAID THE END!
Man you guys are quick.
Sorry Parsec.
Start a new thread thats a little less heated about his shaders. k? - Wegg