Large Scene Files


#1

Hey I’ve got a scene file that once was 80 KB and is now taking forever to save and ends up being more than 200 MB in size. I feel I have heard about something similar before. I haven’t done enough changes to my scene to warrant such a big file size. There seems to be a lot of redundant or unncecessary code that LW is putting into thte scene file when it saves it. Is there a fix or solution for this?

Thanks in advance!

–Jonathan


#2

So… what does your scenefile consist of? Bones, nulls, objects? Is there alot of keyframe data? Have you created actors in MotionMixer that holds a bunch of animationtracks?

It’s really hard to tell without having more information.


#3

have you tried looking in the image editor to see if you have lots of unused images in there?


#4

Do you have a lot of entrys in the Master Plugins window? If yes, remove the unwanted ones.


#5

You could always drag the file into a text editor and see what’s wrong. If it went from 80Kb to 200MB, then you’ll be sure to spot the problem I’m sure. You’ll probably see a bunch of entries repeated beyond belief. You could always delete then in the text file and you’d be fine. When working with LW, I have more then on one occasion found Notepad to be a lifesaver. Then again, that is one of the strenghts of LW!


#6

You could always drag the file into a text editor and see what’s wrong. If it went from 80Kb to 200MB, then you’ll be sure to spot the problem I’m sure. You’ll probably see a bunch of entries repeated beyond belief. You could always delete then in the text file and you’d be fine. When working with LW, I have more then on one occasion found Notepad to be a lifesaver. Then again, that is one of the strenghts of LW!


#7

Hey Everybody, I’m so sorry. Thanks for the help on this! I was able to get it solved and it was what some of youwere saying. It was motion mixer and unwanted plugins. I used an app that was able to clean the scene out of unused plugins. Thanks again!


#8

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