I’m doing some simple renderings for roadway stuff and I am having trouble with the layered texture node.
I have a Lambert with the layered texture going into the diffuse.
The fist layer is a “.png” with only the lane lines(yellow, and white stripes). blend mode set to “over” and the second layer is a tileable asphalt texture.
it shows up correctly in the viewport but it renders all white except where the yellow stripe is.
so how do i get the asphalt to tile and the lane line information to overlay like it looks in the viewport?
Thanks in advanced.