Krakatoa - Using Realflow Mesh As Matt Object


#1

Hey, does anyone know how to make an imported realflow mesh act as a matt object when rendering with kraqkatoa, same applies with thinking particles meshes as it always treats it as a particle. Krakatoa doesn’t recognise the realflow mesh as a proper mesh for matt rendering does it?

Paul


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#2

,its very simple, just open Matte Obj tab in Kr ren set and pick Enable Matte then select your obj.


#3

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