King Kong, WeiLin Ke (3D)


Title: King Kong
Name: WeiLin Ke
Country: China
Software: 3ds max, After Effects, Photoshop, VRay, ZBrush

Hi guys,this is my latest 3d work ,I try to make a kingkong character in 3ds max,details were sculpted in zbrush and export an normal map for lower-res model in 3dsmax.
I use 3ds max’s native hair systerm to make it’s fur,I use vray to render the skin shader,
I use the particle systerm to make some dirty things(such as mud and leaf) on kingkong’s fur.
Hope you’ll like it,thank you very much!


Nice work bro! Love the hair and color grading. Keep up the good work. I was wondering what settings you used for the Hair?

I am working on a wildlife conservation film featuring mountain gorillas, and I am using Max hair as well, check out some early takes here:

here is some more info about the indie film:


niubility work man! i like this. :bounce:




Incredible work! Very realistic! I like fur very much!


Other then the fur is a bit to long this piece is amazing.


thank you guys ! I’ll make a little tutorial to explain the details about how it’s fur been setup :slight_smile:


Very nice!

I liked the textures and model.
I think that the hair should be a little shorter.



Nice work!! congrats WeiLin :beer:


This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.