CG Terminal pleased to announce the release of Kevin Rig v1.0, a fully flexible character rig for Autodesk Maya with lot of advanced features. We are thankful to all those people who participated in the beta testing and helped us improve the rig.
[b]Kevin Rig v1.0 key features include:[/b]
[li]Stretchy limbs with volume deformation[/li][li]No flip IK/FK spine with volume deformation[/li][li]No flip pole vector setup[/li][li]Bendy limbs with auto bend feature[/li][li]Joint based facial rig[/li][li]Fleshy eyes and lot more…[/li][/ul]
More information: cgterminal.com/2014/07/01/kevin-rig-v1-0-released/