3dj and Jfrancis… Thank you for useful information.
About “Quality”… It’s wrong word… The correct word should be “Exposure”… After researching for entire weekend I finally found what I am looking for. 8, 16, 32 bit does “White Blance” helping removing noisy image/photo from cheap or low quality camera thats all. But it also help to what I’ve been looking for.
Well, my research is all based on IBL “Lighting up the scene” in 3d environment, not only that but also allow quality image to display on a glossy object, based on glossy material. As far as I know, I have found few solution.
If I wish to turn 8 or 16 bit images, .hdr or high exposure level… I’d first have to create 8 duplicate images, and set each images on different exposure level before I could merge them all into HDR using Photoshop Merge to HDR tool… AMAZING TOOL
For “Already” 32-bit image…If I wish to do retouch, edit, composite and etc…I could do it on 32 bit mode…But again, some tools are not available such as Magic wand, clone, fill bucket, gradient and etc on 32-bit mode. I don’t know why, (I wish to know) But, I guess all because of white balance that PS cannot calculate… perhaps! But… to be able to use all of PS tools, I d have to degrade 32-bit image into 16 bit the problem is, it will lose exposure setting.
However, I found a solution on preserving exposure level after degrade/upgrade from 32-bit to 16 bit mode to 32 bit mode again…And the solution is…
-Decrease exposure to -2 or more until image get real dark except for white part. (Memorize exposure value)
-Degrade mode to 16 bit.
-Increase Exposure until you can see everything on image
-do retouching, edit, composite and etc.
-After done, again decrease exposure as following first step.
-Upgrade mode to 32-bit
-Increase exposure again until you can see everything
I can’t guaranteed it’d be success for everyone, I just tested it, and it seem to work…Honestly, onlt 85% perfect 
So thanks guys for your help, thats some information I need to look at.