iāll start with that and not complicate me too much 
Kamino Alien
Hola , tanto tiempo sin verlos muchachos hehehe :P.
Hi ,how are you , after long time i continue working with my model :).

good work, i like this character ⦠is of the stars wars?
I waiting that you make a render wiht textures.
Good job.
Oh thanks , i will start doing several changes in june these days i was really busy .
i ,hope you enjoy the upcoming things
que puedo decir, en esta si me cautive por a topologia aunque no enseƱes el wire lo puedo imaginar muy bien y espero que sea asi encorde a mi imaginacion :), definitivamente quedaria muy bueno con un trabajo muy elaborado de materiales, claro a Nodos me refiero y sus respectivos mapas de normales para las texturas de la piel, pero en general lo veo con buena pinta, lo pondre en mis favoritos para ir viendo los progresos, Suerte hermano !
Hi friends , i was playing with the new sculpt and i begin to work in my other character for this animation :).
Well, here still in progress ewan mcgregor :P.
See you


Thatās looking great already. Just a little bit to much red in the eyes on the outsides imho. And itās to obvious that the eyes have the same texture because of the black spot in the lower part of the iris.
I canāt wait to see how he is going to look with more textures! Keep us updated and good luck!
The red in the eye might just be okay ⦠it all depends on how it relates to the rest of the character and general concept. By the time the skin texture comes on, it will be easier to decide ⦠may be he just passed through gas-laden smoke, or is coming fresh from the kitchen after slicing onions ⦠you know what I mean?
Hi, i donāt know if everybody ahs the same problem like me but
- i canāt see my UVās grid in my concept .
someone knows how can i do it i heard it was Alt + C but donāt work for me
Donāt worry here my imagen , i canāt see my cheker in my model to fix in some place and other thing more
I feel this Blender very slowwwwwwwwwwww almost impossible to work
,iām getting frustating right now 

Hit the N key over the 3d view and locate the āDisplayā tab,
enable āTextured Solidā so you can see the active texture mapped on to the mesh in solid shading mode.
hope this helps.
Hola amigos :P.
Here i detail a little some parts of my TAUN WE i forgot the nose area :P.
Well i think a little symmetrical veins i will work in this more 
Hope you like it .
Chau
[img]http://i278.photobucket.com/albums/kk106/carlos_tetris/enviar.jpg[/img]






