jin han | Sketchbook


#1

Hi, everyone.

My name is Jin Han. I am a concept artist/illustrator, based in Los Angeles. I’m a youngin’ to the CGTalk forum, but always been lurking around.

     If you'd like to find out a bit more about myself and see more of my work, please visit my website at:
     [www.DrawJinDraw.com](http://drawjindraw.com/)
     
     For now, here are a few examples of my work. 

The first series were for a book illustration I was working on with a client. We went with another idea, so here are some of the unused comps.

The first painting was scrapped for the new one, so it’s unfinished. Directly below that, is the b&w underpaint with actual composition and design. I’ll call it Hillbillies.

      [img]http://images.andale.com/f2/100/120/7913380/1138773206946_truckit_web.jpg[/img]
      
      [img]http://images.andale.com/f2/100/120/7913380/1137878091222_truckit_web02.jpg[/img]

The rest of these are random sketches and designs. Some digital, some traditional, and some were done for clients in the past.

    [img]http://images.andale.com/f2/100/120/7913380/1136012240254_RoundBot_01A_sm.jpg[/img]
    
    [img]http://images.andale.com/f2/100/120/7913380/1136382941232_RoundBot02_sm.jpg[/img]
    
    [img]http://images.andale.com/f2/100/120/7913380/1138731219916_merm09_sm.jpg[/img]
    
    [img]http://images.andale.com/f2/100/120/7913380/1132676730259_B_nurse01.jpg[/img]
    
    [img]http://images.andale.com/f2/100/120/7913380/1129014187075_Witch02_small.jpg[/img]
    
    My Christmas eCard for 2005
    
    [img]http://images.andale.com/f2/100/120/7913380/1135499671827_santa01_sm.jpg[/img]
    
    
    
    [img]http://images.andale.com/f2/100/120/7913380/1128934794461_komdo.gif[/img]
    
    Thanks for looking! I'll try to keep this thread updated as often as I can.

#2

Hi, Very nice drawings and paintings (on your website too). Keep 'm comming


#3

Thanks a lot, Arty2! I also enjoyed reading through your WIP thread. Nice job! :thumbsup:


#4

I really love your traditional drawing abilities of the merman and komodo because of those nice shifts in line quality. Also really interesting amounts of detail~


#5

Thank you for the insightful crit, Brendan! I appreciate it!


#6

The sharkman one is weird, I like it :smiley:


#7

Ha! Thanks, djtrousdale. I’m actually sculpting that one right now. But it’s been slooooow. I keep getting interrupted, so it hasn’t really gone anywhere. I’ll try to get it up here once it start looking like something.


#8

jin977,

Welcome aboard! It’s great to see another Art Center grad here. :slight_smile:

When you get the chance, mosey on over to the Anatomy Forum and take a poke around…I would really love to see you do a Tutorial on Creature Design or Anatomy, as your skills are really top notch! :thumbsup:

Hong Ly, whom I noticed you have linked on your webpage (really impressive site, I must add!) :slight_smile: is a friend who provides reference images for the Anatomy Forum’s bi~weekly series, the Open Figure Drawing Workshops, all of which are linked here:

Open Figure Drawing Workshops with Hong Ly and Rebecca Kimmel
http://forums.cgsociety.org/showpost.php?p=2602753&postcount=3

We are currently in the midst of OFDW 012, in which folks are doing a Master Copy of a William Bouguereau painting:

Open Figure Drawing Workshop - William Bouguereau Master Copy - with Rebeccak 012
http://forums.cgsociety.org/showthread.php?t=312150

You may have seen Elsie’s front paged image from OFDW 012 a few days ago, she did a fantastic job! :slight_smile:

Also check out these threads, which I think you may quite like:

2D Concept Artists - TRADITIONAL AND DIGITAL
http://forums.cgsociety.org/showthread.php?t=257602

Creature Designers - 2D / 3D TRADITIONAL AND DIGITAL


Character Design Tutorials and Rules
http://forums.cgsociety.org/showthread.php?t=317235

Anatomy and Comic Thread of nebezial
http://forums.cgsociety.org/showthread.php?t=316013

I invite anyone who is interested in creating and posting Tutorials related to Artistic Anatomy (which can include creature anatomy, definitely!) on the Anatomy Forum. All you need do is create the tutorial (I just ask that folks keep their images to under 800 pixels in width so folks don’t have to scroll sideways while browsing) and to keep to the naming convention of their Tutorial Thread of:

Tutorial - What it’s about - by Your name (without the asterisks) :wink:

Hope you will participate in the Anatomy Forum! :slight_smile:

Cheers, :slight_smile:

~Rebeccak


#9

i totally dig your work, awesome use of elements like depth of field in the robot shot
bein a total creature freak id like some thoughts on the last picture, what is it supposed to be in details

it appears ato be an amphibious creature judging on the web between the fingers but his stance suggests otherwise, i would suggest more definition to his back fingers removintg the claws it will make a logical choice cause it will enable him to efficiently use his hind legs to get up straight and use the front legs for attack defense unlike a dinosaur iguanodont
and at the same time keeping the amphibian feeling to it which draws paralelles to the ahape and functionality of an odder…oh ps dont think i m degrading your worrk , i only write replies when i seriously see potential and man u rock, so …hehehehe ill be commentinn real often:D


#10

Hey, welcome aboard, jin977! Don’t mind nebz he doesn’t know anything!:rolleyes: :smiley:


#11

Rebeccak,

Thank you very much for taking the time provide all the links, and for inviting me to participate in the workshops! I am flattered that you would ask me to offer a tutorial, and will definitely contact you when I have something to share with the CGTalk members. :thumbsup:

Hong Ly is actually a buddy of mine, as well. It’s not surprising to hear that he is providing the forum with reference photos. I’ve seen a fraction of his library, and it is immense! My external HD couldn’t take the entire file transfer when he ponied some of it up. :eek: Hong has also recently added a forum to his website:

[www.characterdesigns.com](http://characterdesigns.com/)
[FORUM link](http://www.characterdesigns.com/forum/)

He will be doing something special on his forum in the coming weeks, and it is an event that will definitely be of interest to a lot of aspiring artists. So keep an eye out for further info on his website!

Now that we have the obligatory plugs out of the way… :slight_smile:

I’ve checked up on all the links, and that is a lot of very useful information. Thanks again, for the heads up, Rebeccak!

I’m in the middle of a fairly large project right now, but I’ll get in touch with you as soon as I finish it up. I hope I can provide some useful information to the forum.


#12

nebezial,

No offense taken at all. I really appreciate it whenever I receive a well thought-out crit of my work. Thank you for taking the time to offer the suggestions on the drawing! That was also appreciated. :thumbsup:

  To answer your question, that particular creature design was for the [i]McFarlane Toys[/i]' Dragons 3 lineup. If you click the two links below, it will lead you to the pages in my gallery that show the Dragon with all his armor on.
  
  [http://drawjindraw.com/gallery/prowork/?g2_page=2](http://drawjindraw.com/gallery/prowork/?g2_page=2)
  [http://drawjindraw.com/gallery/prowork/?g2_page=3](http://drawjindraw.com/gallery/prowork/?g2_page=3)

It is the Komodo Clan “Dragon”, but there have been opinions voiced on the McFarlane Toys forum, arguing the validity of this claim. :slight_smile: I never took the time to explain my reasoning behind this design, since the resin casts were already cooling down in the warehouses in China, and there was no appropriate place to argue my side without causing any unecessary backlash from the fans. They can be a very zealous bunch. But I guess now is as good a time as any…

We were already heading into the third series of this line, and I wanted to try and change things up with what types of dragons were produced. To start, I did not have a hand in designing the first two series, so it was a good opportunity to shake things up a little bit.

I love the traditional dragon design – The elongated neck, obligatory horns and spikes scattered on the body, long tail, and the hot topic of discussion, WINGS of a dragon. These are all archetypical characteristics, and some of the fans were upset about our deviation from this blueprint with my Komodo Dragon designs. This was a chance to make something that looked different.

In all honesty, the overall design was a bit bland, but there was some reasoning behind it. If you ever have a chance to read the story that is included with the toys, it might help in understanding my ‘whys’ and ‘hows’ behind the thing. In the McFarlane realm of Dragons, they were once a civilized species, with the ability to speak and communicate, the way humans do now. But that gift was taken away, and gradually the Dragons came to be the way they are viewed in current folklore – Fire-breathing beasts that hide away in caves, only coming out to hunt and cause panic.

So since the toys were depictions of Dragons after their downfall, I wanted to make the Komodo Clan Dragon the hunter that was domesticated by man. So that’s why it is the only Dragon in this line with any sort of “gear” on it. My logic went like this…

The Komodos were a noble clan, and very skilled fighters. I took a very generic interpretation of the word “komodo” and immediately thought of this Dragons as being much like a samurai warrior. So after this particular species of Komodo Dragon lost their ability to speak, they were captured by man, knowing this species would be well-suited for battle against other Dragons.

Over time, this species of Dragon lost its ability to fly and became hunters on land. Which also suited the humans, since it would allow a higher degree of control, as opposed to trying to tame a flying dragon. So the Komodo’s wings evolved into the webbed hands and feet you see in my designs. The webbing is typically characteristic of animals that dwell in water, or those that are amphibious, but in nature there are also lizards that have webbed extremities, or even “wings” that allow them to coast from branch to branch. In addition to losing its wings, they began to hunt on their hind legs, much like carnivorous dinosaurs.

So there you have it. A quick, but not complete, rundown of my logic in the design. And it was probably more than you asked for, but I think it was my time to vent. So, if any of the McFarlane Toys forum members read this, I hope it helps in explaining why this Dragon doesn’t have wings, and looks more like a lizard. As for the actual toy itself, I am in total agreement. It looks like a mutated Ninja Turtle, or King Koopa’s long-lost brother. HA!


#13

beelow,

I’ve seen just how much nebezial “doesn’t know.” And I wish I "didn’t know" as much as he did. I might be able to bring in a few more paychecks. :slight_smile:


#14

holy cow so there are brain users left, hahaha i dcant believe it im so glad i met you cause i love the way you think i m making a gigantic comic set in a world of magic and dragons and allways approach the design from the points of logics and evolutionary principles, example, may like to design a frost dragon as a flying creature but when thought more thoroughly it proves itself impossible, on the other hand the wings…woohoo dont even get me started, the methods of flying are so numerous that i feel the same amount of frustration when people just dont get it…i guess that old school american fantasy artists like vallejo carry a large burden of goult on that one lol , it seems that the ol winged litzard is firmly established as the prototype and god save us if we deviate from it, so kudos to you mate i applaud your skills as an artist ans a big round of applause for the creative way of thinking:beer:


#15

jin977,

You’re quite welcome! Please do contact me whenever you feel ready to present a tutorial. :slight_smile:

Lol, say ‘hi’ to Hong for me. :wink:

Cheers, :slight_smile:

~Rebeccak


#16
  • nebezial: Thanks! :smiley: I know how you feel on those counts. I’d like to see your comic once it’s finished!

    • Rebeccak: I’ll be sure to let Hong know. :slight_smile:

#17

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